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PC Engine / Turbografx 16 ripping tutorial
#1
This is a quick sprite ripping tutorial for the PC Engine / Turbografx 16. For this we will use the emulator Mednafen.

Mednafen official page

Since Mednafen is a command-line application, you may want to use Let's Mednafen, which is a GUI frontend for Mednafen, just to make things easier.

Let's Mednafen official page

Mednafen already comes with a full documentation on how to set-up controls and directories, so I'll skip to the ripping part. It works for both Hu-card games and CD games.

NOTE: If you're having trouble booting CD games, refer to this post

Boot-up your game and play it to the point where what you want to rip is (let's say you want to rip some enemies, you play the game until you see the enemy). Now you press "ALT+D" to bring the Memory Viewer:

[Image: YZSDlhP.png]

...and then press "ALT+2" to bring the tile viewer:

[Image: xBju0WG.png]

* Left and Right arrows switch between backgrounds and sprites;
* Up and Down arrows scroll through the tiles;
* "," and "." scrolls through palettes.

[Image: dHu283P.png]

After you get to the tiles you want, it's all about using Print Screen and pasting on Paint or other image editing software. Note that you will need to resize the picture by half, since the tiles appear twice their original size in Mednafen.
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PC Engine / Turbografx 16 ripping tutorial - by Magma MK-II - 06-07-2013, 10:51 AM

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