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So... What do you tell people who don't like people sharing/using ripped models?
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Typically the thing is people who make the programs or scripts hand them out to people who they feel are trustworthy. They don't want them handing out the models and whatnot. Obviously one big example is the Unleashed script. The guy who heavily helped with the script, Link, didn't want the models handed out to anyone unless he did it himself. He showed that when he posted them on Garrysmod.org. And most of us are going to abide by what they say. Of course we'll occasionally ask if they're still keeping everything under wraps, and sometimes they won't be. But if they are, we continue to abide by it. And another reason we don't release models can be because they have issues, or we don't want them getting involved with some specific groups who are gonna ruin the models. There's other instances where we fear the company may do something involving the game's assets if released because that CAN happen. And probably another fairly big reason is because the rips are from a demo and not the retail game. Gildor does that with his uModel program. No updates till game's launch. So there's some insight as to why people keep things to themselves.
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RE: So... What do you tell people who don't like people sharing/using ripped models? - by ItsEasyActually - 07-04-2011, 01:35 AM

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