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[SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari
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[Image: 2rvyjqc.png]

I just started ripping from an obscure Japanese game under the Gundam license, which happens to be an RPG as well with elements not found in most RPGs today.

This is mostly an unorganized sheet, when I get them all I'll properly number them. I'm doing this for now, before grabbing overworld tiles, battle backgrounds, and the like.

"Character Cards" - A unique feature that's only seen in this game. It acts as a Beastairy as well doubles as a card-type system.

It's based off the real-world "Knight Gundam" card series, most of the cards that are used are used as enemies and bosses.

Others (like party members, say, Amuro or Guncannon along with characters important to the plot) are mostly for show.

It's not shown in the proper order, once I rip all the characters I will most likely fix that.

[Image: akdb2o.png]

Project in Progress (Screenshot to represent Game Progress):

[Image: b7dvlc.png]

Video to give an idea what I'm talking about.
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[SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari - by Gaia - 09-14-2010, 09:10 PM

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