02-04-2009, 11:52 AM
yeah, the poison troopers have gas masks
jetpack troopers are weak to electricticy, so shock troopers work well against them
otherwise, the only things that can hit them are regular soldiers
NEW STUFF
Jolt Tower
a 1x1 building that shoots electricity at any enemy units within 3 squares of it
good against humans, great against robots (especially good for when your opponent spams you with STDs)
nearly no effect on vehicles
great against jetpack troopers
Sentry Gun
a 1x1 building that automatically shoots enemy units within 3 squares
good against humans, good against robots, good against light vehicles, decent against heavy armor
Neural Hacker
A 4x4 building with a large blue globe on top filled with electricity
requires time to charge after building (about 3 minutes or so)
gives you complete control over any enemy units in range of its attack (maybe about 5 squares around it)
(enemy units turn your color, whether effect is permanent or not is up to you)
Sattelite Launcher
Allows you to view unexplored areas within range of where you click, like in Command and Conquer
Anti-Air Sentries
Attacks air units within 5 squares of range
the perfect defense against jetpack troopers, so make sure you destroy any AA Guns nearby first if you have them flying around
can't attack ground units
Saboteur
your basic spy
looks like an enemy soldier, so enemies won't attack it unless alerted by one of their own saboteurs
only saboteurs can identify/see enemy saboteurs
can enter enemy buildings and attack them from the inside
can't be controlled by neural hacks unless exposed first by an enemy saboteur
Eagle
Attack copter, can hit ground units and other copters, but not jets
fires machine guns at humans, and missiles at vehicles and robots (like in advance wars)
Hawk
Attack Jet, drops bombs on ground units and buildings
fires missiles at other air units
more later
jetpack troopers are weak to electricticy, so shock troopers work well against them
otherwise, the only things that can hit them are regular soldiers
NEW STUFF
Jolt Tower
a 1x1 building that shoots electricity at any enemy units within 3 squares of it
good against humans, great against robots (especially good for when your opponent spams you with STDs)
nearly no effect on vehicles
great against jetpack troopers
Sentry Gun
a 1x1 building that automatically shoots enemy units within 3 squares
good against humans, good against robots, good against light vehicles, decent against heavy armor
Neural Hacker
A 4x4 building with a large blue globe on top filled with electricity
requires time to charge after building (about 3 minutes or so)
gives you complete control over any enemy units in range of its attack (maybe about 5 squares around it)
(enemy units turn your color, whether effect is permanent or not is up to you)
Sattelite Launcher
Allows you to view unexplored areas within range of where you click, like in Command and Conquer
Anti-Air Sentries
Attacks air units within 5 squares of range
the perfect defense against jetpack troopers, so make sure you destroy any AA Guns nearby first if you have them flying around
can't attack ground units
Saboteur
your basic spy
looks like an enemy soldier, so enemies won't attack it unless alerted by one of their own saboteurs
only saboteurs can identify/see enemy saboteurs
can enter enemy buildings and attack them from the inside
can't be controlled by neural hacks unless exposed first by an enemy saboteur
Eagle
Attack copter, can hit ground units and other copters, but not jets
fires machine guns at humans, and missiles at vehicles and robots (like in advance wars)
Hawk
Attack Jet, drops bombs on ground units and buildings
fires missiles at other air units
more later