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Rudra no Hihou / Treasure of the Rudras (SNES)
#21
More forest stuff:
Toxic Lands, Forest of Rem, Lost Forest, Great Forest - all WIP.

Also Sigmund Glacier is done and its transparent overlay was only rippable with vSNES. This also means that all mountain exteriors are done (Thor Volcano, Mantra Peak, Delphi Mountain, Sigmund Glacier).
Furthermore, I have the feeling that the dungeon layers have to be done exclusively with vSNES, since bsnes-rawpalettes can't change background colours. I can use the latter one for the assembled ingame versions, though.
Ripping Tutorial for PC Engine / TurboGrafx 16 / TurboGrafx CD
https://www.vg-resource.com/thread-41637.html
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Thanked by: Ton


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RE: Rudra no Hihou / Treasure of the Rudras (SNES) - by Barack Obama - 04-04-2024, 06:27 PM

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