02-04-2023, 02:53 AM
When an animation is played the bones of the Ness' hands (only the hand bones) get weird:
Someone knows what's happening and how to fix it? I'm using Blender 2.83.20 LTS to ensure is not Blender fault. I did nothing but import the model and animation, also tried to align the bones to different axis but didn't work.
Someone knows what's happening and how to fix it? I'm using Blender 2.83.20 LTS to ensure is not Blender fault. I did nothing but import the model and animation, also tried to align the bones to different axis but didn't work.