[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


Users browsing this thread: 4 Guest(s)
PSXPrev (PSX Model/Texture Viewer) (Released!)
(04-23-2019, 10:10 AM)lemurboy12 Wrote: Can you make the VRAM bigger than 256x256? There's several games where the VRAM isn't big enough so the textures don't show up.

Hi!

I could make it bigger, but the meaning of the VRAM pages is assembling the textures as the real PSX hardware does, so you can assign multiple textures pieces on their right position (which generally comes configured on the TIM files) and use any VRAM page on the model to get the full texture displayed. VRAM pages used by any model are exported automatically.
Reply
Thanked by:


Messages In This Thread
RE: PSXPrev (PSX Model/Texture Viewer) - by Ton - 07-19-2016, 11:06 AM
RE: PSXPrev (PSX Model/Texture Viewer) (Released!) - by rickomax - 04-28-2019, 10:03 PM

Forum Jump: