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PSXPrev (PSX Model/Texture Viewer) (Released!)
#10
(07-26-2016, 10:31 AM)topkeklmao Wrote: Will this get rigging as well?


At the moment, no.

I donĀ“t know if the Psy-Q SDK has rigging support by default, as far as I know, by default, it only supports hierarchical animations (limb animation).

There's a possibility to implement HMD (Hierarchical Data) and TOD (Animations) in the future.

But I confess that I could research this topic a bit more.
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RE: PSXPrev (PSX Model/Texture Viewer) - by Ton - 07-19-2016, 11:06 AM
RE: PSXPrev (PSX Model/Texture Viewer) - by rickomax - 07-26-2016, 10:46 AM

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