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Games Gotten Too Easy?
#8
(10-14-2015, 07:23 AM)Koh Wrote:
(10-13-2015, 11:39 PM)JazzGW Wrote: I have a spectrum of difficulty...There are various examples for each level.

• - A fun and easy romp (ex. World 1 of Mario games)
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• - A fun challenge (ex. 50cc in Mario Kart)
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• - A tough challenge (ex. Leveling up Pokemon)
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• - An unfair challenge (ex. Later dungeons in a Zelda game)
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• - An impossible challenge (ex. Every SNK fighting game boss)
I can't say anything about Mario Kart, since I never played it, but Leveling Up Pokemon isn't hard at all.  It's just a long and boring grind session of walking in the same 2x2 section of tiles, or farming the same trainers you've already beaten.

The only unfair dungeons I can think of in Zelda are present in the second quest of the first game, where it's required to walk into or bomb at walls randomly in hopes you'll find where to progress.  Zelda 2 is unfair all around, with the ridiculous butter knife attack range, and constantly being sent back to the beginning of the game.  Every other Zelda game has been incredibly fair when it comes to the map, compass, continuing, and so on, but none of them besides Zelda 2 have really been hard...You don't ever take that much damage, and when you do, there's always the copout of full-restore potions, or reviving bottle fairies, so it really holds your hand in that regard xD.

Fighting game bosses tend to be a bit irregular indeed.  Often it's them juggling your character and taking out more than half your life bar in one session of hits.
Yeah I just picked out random games. I haven't invested time in a game for years, so my memory of games I played back then is a bit fuzzy.

I do agree, Zelda 2 is unfair. But I think the main issue is that it doesn't provide much about what to do in the game (In reference to the Game Grumps playthrough) Everything has to be dug up using a walkthrough, which I imagine was close to impossible back then - otherwise, all players could do was subscribe to Nintendo Power to get mere hints. I hear this is why Castlevania II is heavily looked down upon.

To be frank, an actually unfair challenge to me would probably be online gameplay in general. When I tried to play fighting games or role playing games online, I was always playing against either trolls who can only use one button or players who have a century's worth of experience compared to me. With Smash 4 being the only competitive game I play these days I don't even play online - playing alone against CPU is a fair and enjoyable challenge. It's a shame that I don't really have any close friends, because I'd much rather play games with them instead of online.
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Messages In This Thread
Games Gotten Too Easy? - by Koh - 10-13-2015, 03:43 PM
RE: Why Nintendo Games Are Too Easy - by Kosheh - 10-13-2015, 05:04 PM
RE: Why Nintendo Games Are Too Easy - by Koh - 10-13-2015, 05:15 PM
RE: Games Gotten Too Easy? - by psychospacecow - 10-13-2015, 08:41 PM
RE: Games Gotten Too Easy? - by miyabi95_ - 10-13-2015, 11:39 PM
RE: Games Gotten Too Easy? - by Koh - 10-14-2015, 07:23 AM
RE: Games Gotten Too Easy? - by Arcrom - 10-14-2015, 06:13 PM
RE: Games Gotten Too Easy? - by miyabi95_ - 10-14-2015, 08:35 PM
RE: Games Gotten Too Easy? - by Kosheh - 10-14-2015, 10:03 PM
RE: Games Gotten Too Easy? - by Koh - 10-14-2015, 11:35 PM
RE: Games Gotten Too Easy? - by miyabi95_ - 10-15-2015, 02:04 AM
RE: Games Gotten Too Easy? - by puggsoy - 10-15-2015, 02:08 AM
RE: Games Gotten Too Easy? - by Gors - 10-20-2015, 01:37 PM

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