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FF:Brave Exvius // Defining spritesheet frames help
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(10-10-2015, 05:57 AM)puggsoy Wrote: The second one is kinda weird, for some reason the last frame in that animation is empty.
Ah, makes sense.
Had I known I would've just removed the last line in the csv. :/

(10-10-2015, 05:57 AM)puggsoy Wrote: This one is a bit peculiar. I'll have to look into it more, I might be doing the blending wrong after all.
You can also see it happening a little with:
https://db.tt/PrVpj3OR // https://db.tt/rPh2Z892

Here's a funny one: https://db.tt/eEG0gd7P every other sheets for that particular unit came out fine though.

By the way... should I add a background color to the sheets? ;o

Few more animated gifs:
Probably just going to merge the before_win/win. ;o
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RE: FF:Brave Exvius // Defining spritesheet frames help - by MrAlbion - 10-10-2015, 10:41 AM

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