Users browsing this thread: 1 Guest(s)
Poll: Feel the "character" of games have gone down?
You do not have permission to vote in this poll.
Strongly Agree
25.00%
2 25.00%
Agree
25.00%
2 25.00%
Neutral
12.50%
1 12.50%
Disagree
25.00%
2 25.00%
Strongly Disagree
12.50%
1 12.50%
Total 8 vote(s) 100%
* You voted for this item. [Show Results]

Feel the "Character" of Games Have Gone Down?
#1
Something I've been thinking on for a while now.

Back in the late 80s and early 90s, game developers had to work with and around the limitations of the console hardware.  Not just graphics, but also music and sounds too.  Due to this, it was very much possible to be able to tell what console a game was on, just by listening to it.  Sega Genesis (and by extension, the NEC PC-9801, since they used similar chips) had a very distinctive sound, and you'd know a Genesis game when you heard it.  The same characterization, of course, extended to the other 8-bit and 16-bit consoles, like the SNES having a very distinctive sound.  In terms of graphics, the color limitations forced the developers to get the most out of what was available to them.  This led to some either bland-looking games, or games that still hold up with an amazing art style to this day, such as Seiken Densetsu 3.

But the moment the 32 and 64-bit eras come, that characterization seemed to go down.  3D was still early on the consoles, so the graphics still had much growing to do.  Rarely would anyone ever say early 3D graphics hold up to this day though.  No longer were developers hindered by console limitations in terms of sprites and music either, as one could literally insert a fully orchestrated soundtrack into the game with ease, and use as many colors as they deemed necessary on sprites.

So without the limitations in place, I'm saying games overall (not every single one, but just in general) have started to bleed together in terms of graphics and sound.  All the games that try to look realistic look more or less the same, and since there are no limitations on sound, all the soundtracks sort of bleed together with the same high quality instruments and such.  This isn't to say the graphics aren't GOOD and the sound/music isn't GOOD, but rather that the character is lost, since they aren't forced to get the most out of limitations.

What are your thoughts?  Do you agree, disagree?

EDIT: This is excluding the indie game scene! I'm well aware they're the primary group bringing freshness in this day and age, lol. This is mainly concerning the mainstream games with the mainstream companies.
[Image: tamerkoh.gif?9][Image: DevBanner.png][Image: Youtube.gif]DLBROOKS33
Reply
Thanked by:


Messages In This Thread
Feel the "Character" of Games Have Gone Down? - by Koh - 05-07-2015, 01:57 PM

Forum Jump: