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Space Sheriff Spirits model ripping
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What I do whenever I capture a model in a pose is to alter the model's meshes to get them into a T-pose. Take a look at the characters I got from Cel Damage. Granted, they're not perfect (Violet, for one, looks a bit uneven in spots), but I did the best I could to straighten them out, and rigging them is easier this way than it would be if they were stuck in the pose I captured them in.

However, if I'm able to capture a character in a normal standing pose, then I just upload that character as-is. That's what I did with Crash and Coco from Crash Bandicoot: Wrath of Cortex.

If you need any more help, say the word.
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Space Sheriff Spirits model ripping - by Toshio - 08-18-2014, 08:04 AM
RE: Space Sheriff Spirits model ripping - by Mystie - 09-28-2014, 10:42 AM

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