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I love you all to death (Just so I can smash bros with you) (SSBWiiU/3DS)
(06-12-2014, 11:38 PM)Vipershark Wrote: I thought that the reason "pikaman" and such exist is because it's a simple matter of swapping over the skeleton
So as long as you scale the model correctly, you should be able to get the exact same results with a different model... right?


(I'm assuming that the animation deal is similar to how it was set up in Brawl.)

Essentially yes. Or well, Pikaman was a thing of combing Pikachu's model and Ganon's animations, rather than using Ganons. However, you can scale the model/animation to where a different model would look okay. However, the problem is (atleast in Brawl) that a character uses one specific animation file. If you changed the animation file to make it to where a different model would be proportional, it would affect the original model as well.
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RE: I love you all to death (Just so I can smash bros with you) (SSBWiiU/3DS) - by [robo9] - 06-13-2014, 12:38 AM

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