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Having problems with some models
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I did some troubleshooting just now.

First, I tried kinlyki's suggestion, but it didn't solve my problem with the non-working legs, or with the spine bones.

Then, I decided to try the original .psk files instead of my .smd conversions, and all of the bones work just fine, and there is no stretching either, leading me to believe that Milkshape only fucks things up when exporting .psk files from Unreal Engine games to any other format (it works fine when exporting .psks of models from Wii games though).

Now what I need to know is, how do I get Blender to display the materials in a .psk file properly? Whenever I go to the materials section and select one, pskmat0 selects the entire model, while the other ones don't select/highlight anything.
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Messages In This Thread
Having problems with some models - by Mystie - 02-27-2014, 01:08 PM
RE: Having problems with some models - by Mystie - 02-27-2014, 09:14 PM
RE: Having problems with some models - by senjen - 02-28-2014, 01:08 AM
RE: Having problems with some models - by Mystie - 02-28-2014, 01:20 PM

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