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I love you all to death (Just so I can smash bros with you) (SSBWiiU/3DS)
If you ask me, the only way I would see a polygon reduction being justified is if it has something to do with keeping the game running at high frame rates.

That being said, if a console is powerful enough to run at practically 60 frames per second with multiple polygons on the screen (as in a few million or higher), I don't see why modeling the fingers of a minor character would be out of the question.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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RE: I love you all to death (Just so I can smash bros with you) (SSBWiiU/3DS) - by E-Man - 02-27-2014, 03:13 PM

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