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BRRES-Format: Wrong Textures?
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Sorry, I meant to get back to your question when I could get my computer back to check on it (which just happened today). @__@ Regarding that, there is an export to .OBJ option. For the textures, they should all export with the Export All function... it is usually the .MTLs that don't... How many model/BRRES files do you have loaded in the File Tree when you try to export them (not that it should matter, just wondering)? And are you making sure "Textures" is checked when you go to export all?

As for this thread's question, many models' textures will look off in BRRES Viewer/Noesis, you can't do anything about that. It is however, perfectly acceptable that way most of the time, as rendering it will solve such issues.

EDIT: Nevermind the part where you can't do anything about the textures, RTB covered that below. My bad.
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Thanked by: Maxim


Messages In This Thread
BRRES-Format: Wrong Textures? - by Maxim - 01-29-2014, 02:26 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-29-2014, 05:46 PM
RE: BRRES-Format: Wrong Textures? - by Maxim - 01-30-2014, 01:16 PM
RE: BRRES-Format: Wrong Textures? - by Garamonde - 01-30-2014, 02:39 PM

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