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[Engine - GM8.0] Supernova Mario Bros 2 Engine
#2
Not much to say but can you try to make it so that things you pull out of the floor do not appear in front of the floor, but look more like they're being pulled out? Never worked much with GameMaker but maybe it has alpha mask capabilities you could use or something.
The pink mushroom stools look really odd snapping to the grid only at the very end of their throw, it would be better if they already snapped before they made full contact with the floor and before the bopping animation starts. Of course the glitch at ~4:08 with the hovering one should probably be fixed, too.
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RE: [Engine - GM8.0] Supernova Mario Bros 2 Engine - by Previous - 03-09-2013, 05:56 AM

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