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The Portraits/Mugshots ripping project
#69
It's been such a while that I gone without an explaination. Well there were a few bad things that happened with a person that changed for the worst and messed with my head, the old computer finally stopped working after 6 years since it got so bad that it took 1 hour to boot up then shut down with a BSOD if it did boot up and eventually not booting up at all so ended up getting a laptop (luckily most things were backed up otherwise this would have been much worse) and had to get used to it with thoughts whether to rip again or not.

Anyway discovered PS1 emulation with not only games that I played when I was younger but also games that I never got to play before but heard about like Rapid Reload and full versions of demos like Kula World or Syphon Filter. One that I found was Ray Tracers since from looking at things looked like Chase HQ mixed with Burnout (especially the later ones with the takedowns) and played it to enjoyment. At the time, it didn't look too bad, played well enough and the voice acting was cheesy but typical of the time, however I noticed the 2D portraits during the game and looked nice enough to rip. So I thought many people ripped PS1 games before (especially Davias who I consider him the king of savestate ripping), decided to take the chance and ripped a PS1 game properly for the first time (after I did a test with Need for Speed III: Hot Pursuit long ago).

PSPicture only found 1 thing (also decided to test a couple of other games, Point Blank found nothing, Die Hard Trilogy only found one garbage piece, Tokyo Highway Battle found the graphics but most of the graphics looked corrupted) so the next option was savestate via the VRAM. Since at the time couldn't find PSX VRAM however found something similar that was in English called PVV and gave it to the test. I found the portraits straight away but the palettes took a while to find and did soon enough.

Ray Tracers (PlayStation)
[Image: iB2UvvjPZwrtV.png]

I'm really sorry for the lack of icon, it's just that I don't know what resolution the game runs at since some PS1 games use from 224p/240p to 480p (I think also higher for PAL). The former looks very squashed and the latter looks a bit too smooth (even though the smoothing textures option was off).
Thanked by: Garamonde


Messages In This Thread
RE: The Portraits/Mugshots ripping project - by Yawackhary - 01-07-2013, 04:09 PM

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