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Original pixel animations for upcoming title
#33
(06-25-2012, 06:06 AM)Ever Wrote: Other than the selout..

The tail of the 3rd character look static and it doesn't look like is on the ground either, some movement would be nice.

At first glance I though the hexagon at the back is suppose to be a cube where you measure your character size, but later when I realise is a tile; all your character look strange when not position on the central of it.

Originally we were going for a sort of mix of abstract game pieces sliding and a more illustrative idle animation. As the game has developed, we've moved the sprites up to look more like they're standing on the tile in a 3d way. you can see the latest mockups on our kickstarter page, which, btw has only 3 days left. Anything we get at this point is still crucial, because most of it will be towards paying our coder to finish the software.
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RE: Original pixel animations for upcoming title - by Blake.Reynolds - 06-25-2012, 08:46 PM

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