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Brad's Pokemon Sprites
#20
head is wide when it should be long, body is very short, arm lengths dont match and look too spagetti like, legs too short.
pallet selection isn't bad though it'd be easier to judge if the character was in better shape.
shading is a bit conservative, not to say you should shade everything but you shouldn't leave everything lit either.
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Messages In This Thread
Brad's Pokemon Sprites - by recme - 04-17-2012, 09:13 PM
RE: Two sprites, one guy - by Cobalt Blue - 04-19-2012, 07:38 AM
RE: Two sprites, one guy - by Hoeloe - 04-19-2012, 09:00 AM
RE: Two sprites, one guy - by recme - 04-19-2012, 08:18 PM
RE: Two sprites, one guy - by Hoeloe - 04-20-2012, 05:21 AM
RE: Two sprites, one guy - by recme - 04-20-2012, 06:45 PM
RE: Two sprites, one guy - by Hoeloe - 04-21-2012, 03:39 AM
RE: Two sprites, one guy - by recme - 04-22-2012, 09:14 PM
RE: Gary Oak - by Chaoxys - 04-22-2012, 09:30 PM
RE: Gary Oak - by Cobalt Blue - 04-22-2012, 10:17 PM
RE: Gary Oak - by recme - 05-04-2012, 04:14 PM
RE: Gary Oak - by Hoeloe - 05-04-2012, 05:37 PM
RE: Gary Oak - by Cobalt Blue - 05-05-2012, 03:52 AM
RE: Gary Oak - by Sevenstitch - 05-05-2012, 10:18 AM
RE: Brad's Pokemon Sprite - by recme - 05-24-2012, 09:23 PM
RE: Brad's Pokemon Sprites - by Ploaj - 05-24-2012, 09:54 PM
RE: Brad's Pokemon Sprites - by Thumbtacks - 05-24-2012, 10:20 PM
RE: Brad's Pokemon Sprites - by Gors - 05-25-2012, 03:39 AM
RE: Brad's Pokemon Sprites - by recme - 05-26-2012, 05:48 PM
RE: Brad's Pokemon Sprites - by Bombshell93 - 05-26-2012, 05:54 PM
RE: Brad's Pokemon Sprites - by recme - 05-27-2012, 05:51 PM
RE: Brad's Pokemon Sprites - by Thumbtacks - 05-27-2012, 06:31 PM

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