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The Official Pokemon Colosseum Project [Last update: 1/8/2014]
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(04-17-2012, 03:33 PM)TheAmazingSnivy Wrote: AllenSword, I'm in over my head with this. I'm leaving, I'm sorry, I need to do easier stuff. That tells you how bad I am at this. Can't fix the eyes on Articuno. Probably not anything else. I'm giving up my claims. I will watch this 'till conclusion, if I can. Sorry again. *Bows*
Well that is a shame. I'll claim Articuno myself and relieve my claim of Relicanth.

UPDATE: I've decided to pause my ripping until these are accepted. It feels like I'm the only one who is working on these (not to sound whinny). I'm not giving up, just taking a small hiatus until these are looked at. I'm going to start programming for the gba in order to hone my programming skills so I'd like some time to get started on that. (If anyone has any tips for that pm me) Also I know some of you feel that 3ds max is better at fixing uv maps, and yes it does have an option to scale the uv maps. You have to bring up the uvw map editor. I found this link: http://www.republicofcode.com/tutorials/...w_mapping/ which shows the uvw window I'm talking about. It should have the same scaling features. I don't use 3ds max often so I'm sorry I'm not much help.
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RE: The Official Pokemon Colosseum Project [Last update: 4/17/2012] - by AllenSword - 04-17-2012, 04:02 PM

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