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Classic Reminiscent Custom Sprites for a Game Project
#2
important question, do you want a classic 8-bit FEEL or do you want actual 8-bit?
Fact of the matter is most people and quite a few players of games included don't know the difference between 8-bit and pixelated.
If you only want an "8-bit feel" your colour choice will be much wider and the only real limit you'll have is size and pallet size.
actual 8-bit on the other hand is a very small colour choice and image size.

I think this is important to how your art is rated, because different standards are to be expected.

EDIT:
[Image: 256colour.png] here is a true 8-bit pallet, Red 3-bit, green 3-bit, blue 2-bit. This is your limit in colour (unless you pick another 8-bit colour model) if you want true 8-bit.
Thanked by: Garamonde, Butler


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RE: 8-bit Custom Sprites for a Game Project - by Bombshell93 - 03-15-2012, 06:03 PM

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