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generic rpg overworld template
#4
(02-26-2012, 04:49 AM)Vipershark Wrote: wowwww those background colors are waaaaaaaaay too bright and eyeburning
i can barely even make out what's going on in each box
choose dull, much darker, desaturated colors that won't clash with the sprites instead
I disagree, the background must clash with the sprites to a certain extent. I think this was intended as a submission and the background colours are there to distinguish the frames, much as it is true that for now the contrast is pretty harsh on the eye.
I have an issue with the fact the sprites are completely grey: I understand this is to keep a kind of neutrality to them, but this also means that readability between features (head, arms, torso, legs, etc) will be rather poor.
Here's a suggestion of what I think could make your sheet more user-friendly:
[Image: c0dce.png]
I turned your concept inside out. I hope it helps you! Smile



[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






Thanked by: Garamonde, Vipershark


Messages In This Thread
generic rpg overworld template - by Kellins - 02-26-2012, 03:46 AM
RE: generic rpg overworld template - by Kellins - 02-26-2012, 05:59 AM
RE: generic rpg overworld template - by Chris2Balls [:B] - 02-26-2012, 07:25 AM
RE: generic rpg overworld template - by Proton - 02-26-2012, 02:17 PM
RE: generic rpg overworld template - by Kellins - 02-26-2012, 09:55 PM

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