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WAIT, WHAT IS GWEN DOING, GWEN YOU LITTLE SHIT
#16
Before that, actually...

I was kind of hoping someone else would say something because I'm not sure how to be clear about it, but I feel like all the little details put in there are killing its readability. For example, the blue spots on the arms aren't noticeable and they don't really work on a sprite of this size. I'd like to see some cleaner shading with a more clear light source. You could try darkening the entire further leg, making the mask/face darker where the light doesn't hit, or...whatever works. You could be conveying more depth than you are right now. The abundance of outlines might not be helping either.
[Image: sxv5uJR.gif]
Thanked by: Gwen, Garamonde


Messages In This Thread
RE: A Bastard - by Gwen - 11-18-2011, 12:57 PM
RE: A Bastard - by Garamonde - 11-18-2011, 12:58 PM
RE: A Bastard - by Gwen - 11-18-2011, 01:08 PM
RE: A Bastard - by Garamonde - 11-18-2011, 02:08 PM
RE: A Bastard - by StarSock64 - 11-18-2011, 02:23 PM
RE: A Bastard - by Gwen - 11-18-2011, 02:30 PM
RE: A Bastard - by Gors - 11-19-2011, 12:04 PM
RE: A Bastard - by Gwen - 11-20-2011, 01:46 PM
RE: A Bastard - by Gors - 11-20-2011, 02:48 PM
RE: A Bastard - by Gwen - 11-20-2011, 11:49 PM
RE: A Bastard - by Cobalt Blue - 11-21-2011, 02:39 PM
RE: A Bastard - by Gwen - 11-22-2011, 05:32 PM
RE: A Bastard - by Gwen - 02-13-2012, 08:46 PM
RE: Some techy sword bastard guy or something. - by StarSock64 - 02-14-2012, 06:42 PM

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