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SPACE JACKAL
#3
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further explanation on weaponry:

You can have two special weapons at once, a Main weapon (lasers, shots) and a Subweapon (missiles). Main weapons are strong and goes mainly forward; Subweapons take a more oblique path to cover bigger areas. You can choose to able it or disable it with START button (SELECT pauses the game). Disabling weapons makes your ship much weaker, but you will not lose any weaponry if you die. If you die while having special weapons, you'll lose them.

DEFAULT: it's the simple pea-shooting weapon. It shoots rapidly.

LASER: pierces through enemies and is stronger than the default shot.

WAVE LASER: stronger version of LASER, but the shooting rate is limited.

LIGHTNING: shoots electrical discharges in a zig-zag path.

WHIP SHOT: a flexible cable shoots out from the ship and deals big damage, but its range is limited. It also shoots a small wave that does less damage.

CUBE SHOT: shoots a fast spinning cube that explodes in 4 directions in contact.

RIPPLE LASER: circular beam that increases in size. Disappears in contact.

GRAVITY BULLET: shoots a capsule that explodes in a black hole. The explosion deals damage and takes roughly one second to wear off.

SPREAD LASER: laser barrier that increases in size. Divides in half when it hits enemies.

REFLECT GUN: shoots 3-way bullets that bounces around in a fast sucession.



when DEFAULT, you don't have any missiles.

MISSILE: shoots missiles above and below the ship.

TORPEDO: shoots two missiles that goes back a little and then boosts forward with a fast speed. It explodes in contact.

HOMING MISSILE: weak missiles that track enemies.

CLUSTER BOMB: shoots several weak bombs below in a 'showering' motion.

CIRCLE BEAM: two orbs spawn from the ship and rotates around it, increasing in radius until it disappears. It has limited range, but can protect the ship and pass through enemies.
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Thanked by: Zadaben, Gwen, Shade, Vic


Messages In This Thread
SPACE JACKAL - by Gors - 01-22-2012, 10:16 PM
RE: SPACE JACKAL - by Shade - 01-22-2012, 10:20 PM
RE: SPACE JACKAL - by Gors - 01-23-2012, 07:48 PM
RE: SPACE JACKAL - by Lexou Duck - 01-25-2012, 09:31 AM
RE: SPACE JACKAL - by Zapchu25 - 01-25-2012, 11:43 AM
RE: SPACE JACKAL - by Gors - 01-25-2012, 12:49 PM
RE: SPACE JACKAL - by Previous - 01-25-2012, 01:57 PM
RE: SPACE JACKAL - by Gwen - 01-25-2012, 01:17 PM
RE: SPACE JACKAL - by Kitsu - 01-25-2012, 01:49 PM
RE: SPACE JACKAL - by Gors - 01-25-2012, 04:45 PM
RE: SPACE JACKAL - by Gors - 01-25-2012, 02:28 PM
RE: SPACE JACKAL - by Yo-Yo Boy - 01-25-2012, 02:40 PM
RE: SPACE JACKAL - by Gors - 01-25-2012, 02:41 PM
RE: SPACE JACKAL - by Kitsu - 01-25-2012, 04:58 PM
RE: SPACE JACKAL - by Gors - 01-25-2012, 05:13 PM
RE: SPACE JACKAL - by Hoeloe - 01-25-2012, 06:02 PM
RE: SPACE JACKAL - by Gwen - 01-25-2012, 06:11 PM
RE: SPACE JACKAL - by Hoeloe - 01-25-2012, 06:34 PM
RE: SPACE JACKAL - by Gwen - 01-25-2012, 07:09 PM
RE: SPACE JACKAL - by Strasteo - 01-25-2012, 11:59 PM
RE: SPACE JACKAL - by Gors - 01-27-2012, 09:33 PM
RE: SPACE JACKAL - by TomGuycott - 01-27-2012, 09:34 PM
RE: SPACE JACKAL - by Gors - 01-27-2012, 09:35 PM
RE: SPACE JACKAL - by Butler - 03-07-2012, 02:28 PM
RE: SPACE JACKAL - by tykel - 03-07-2012, 04:19 PM
RE: SPACE JACKAL - by NICKtendo DS - 03-07-2012, 04:32 PM
RE: SPACE JACKAL - by tykel - 03-07-2012, 05:07 PM
RE: SPACE JACKAL - by Cobalt Blue - 03-07-2012, 08:36 PM
RE: SPACE JACKAL - by Butler - 03-08-2012, 03:00 PM
RE: SPACE JACKAL - by Gors - 03-08-2012, 03:34 PM

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