08-22-2011, 05:09 AM
(This post was last modified: 11-12-2011, 07:46 AM by Friedslick6.)
Here is a fixed VRML capture of Mario from Super Mario 64, in the default pose supplied through Dudaw's debug positioner code.
The larger preview image links to the model download.
![[Image: previewec.png]](/image.php?src=http%3A%2F%2Fimg191.imageshack.us%2Fimg191%2F2879%2Fpreviewec.png&hash=97c50eca079f71b51dfdf9980b41b686)
![[Image: thumbnailo.png]](/image.php?src=http%3A%2F%2Fimg824.imageshack.us%2Fimg824%2F262%2Fthumbnailo.png&hash=fcc37a8bce4ea518649a77950723d180)
Original model by Nintendo.
Model ported with assistance from MarioKart64n.
All textures should be both clamped and have tiling disabled in order to render correctly.
Also included within the "*/Textures" directory of this archive are unmodified textures related to the model, and a colour chart with a reference.
The larger preview image links to the model download.
![[Image: previewec.png]](/image.php?src=http%3A%2F%2Fimg191.imageshack.us%2Fimg191%2F2879%2Fpreviewec.png&hash=97c50eca079f71b51dfdf9980b41b686)
![[Image: thumbnailo.png]](/image.php?src=http%3A%2F%2Fimg824.imageshack.us%2Fimg824%2F262%2Fthumbnailo.png&hash=fcc37a8bce4ea518649a77950723d180)
Original model by Nintendo.
Model ported with assistance from MarioKart64n.
All textures should be both clamped and have tiling disabled in order to render correctly.
Also included within the "*/Textures" directory of this archive are unmodified textures related to the model, and a colour chart with a reference.