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Hoth needs help de-crapifying this sprite
#4
Okay, thanks for explaining!

Well, you had a good start: lighting helps create a mood quite effectively. Hiding features makes the expression only more mysterious and shifty. Stark lighting is a good choice. Think about where the light is coming from and its impact on the face. Think about the point of view: is it a disturbing close-up to the face, or is there a distance between us and the face?
I think the palette could do with some changes, and you could add a secondary light source in the mix. You could, for instance, go for a desaturated palette with a strong blue secondary lightsource.
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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RE: Hoth needs help de-crapifying this sprite - by Chris2Balls [:B] - 08-09-2011, 01:56 PM

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