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Blue Knight (Castle Crashers) (WIP)
#10
explain what does 16 bit stands for you, so i wont asume that 16 bits only means "more colors".

in any case, i'd invite you to read and study this.
[Image: rampsak6.png]

PS: with a better use of contrast and saturation, you dont need so many colors to define your character. not doing so not only leads you to clump it with unnecesary details that , in a sprite of such size they end up being redundant.
Thanked by: Chris2Balls [:B], Gors


Messages In This Thread
RE: Blue Knight (Castle Crashers) (WIP) - by Cobalt Blue - 07-25-2011, 02:02 PM
RE: Blue Knight (Castle Crashers) (WIP) - by Gors - 07-26-2011, 03:12 AM
RE: Blue Knight (Castle Crashers) (WIP) - by Dazz - 07-26-2011, 03:21 AM
RE: Blue Knight (Castle Crashers) (WIP) - by Dazz - 07-26-2011, 04:22 AM
RE: Blue Knight (Castle Crashers) (WIP) - by Gors - 07-26-2011, 10:37 AM
RE: Blue Knight (Castle Crashers) (WIP) - by Gors - 08-29-2011, 04:04 PM

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