06-19-2011, 01:57 PM
(06-19-2011, 01:32 PM)Mighty Jetters Wrote: Which of the following is the easiest to rip generally? I'm rather curious:I think that the order you have there might be accurate. Sounds can be recorded with any ol' sound recording program (and most games nowadays have either sound tests and/or individual volume controls so that you can mute the music), textures can sometimes be a bit tricky to rip (especially from older or non-PC games), and models usually have to go through a lot of fixing/repositioning before they can be worth submitting, whether ripped through 3D Ripper DX or extracting it directly from the data (which can be tricky). If you ask me, anyway.
Sounds, textures or models?