Users browsing this thread: 2 Guest(s)
TvC Ripping
#6
(06-07-2011, 01:32 PM)RandomRedMage Wrote:
(06-07-2011, 11:18 AM)Random Talking Bush Wrote: Use mdl0headerfix.exe from this ZIP on the BRRES files, then use BrawlBox 0.64 to preview the model and then export it to DAE (in that order, or else it won't work properly). Then just import the DAE file up in 3DS Max or Maya and convert it to any other format you want.

Oh! awesome. I ended up just using Milkshape. But the faces were comming out screwy. Will this fix the face issue? [just curious]

Also, wow... TVC models are strange... way overdone just to get that cell shaded look.

Anyway if these work out good I'll start uploading my rips. Big Grin
Haven't had any issues with the faces before, and unlike the BRRESViewer, the DAEs that it exports keeps each polygon group as a separate object, so the multiple hands and cel-shading layers can be manipulated more easily.
Thanked by:


Messages In This Thread
TvC Ripping - by RandomRedMage - 06-07-2011, 05:05 AM
RE: TvC Ripping - by HomeMadeButtKickingPie - 06-07-2011, 05:56 AM
RE: TvC Ripping - by Friedslick6 - 06-07-2011, 06:51 AM
RE: TvC Ripping - by Random Talking Bush - 06-07-2011, 11:18 AM
RE: TvC Ripping - by RandomRedMage - 06-07-2011, 01:32 PM
RE: TvC Ripping - by Random Talking Bush - 06-07-2011, 01:53 PM
RE: TvC Ripping - by RandomRedMage - 06-07-2011, 02:05 PM
RE: TvC Ripping - by Random Talking Bush - 06-08-2011, 12:54 AM
RE: TvC Ripping - by Guy - 06-08-2011, 01:54 AM
RE: TvC Ripping - by Friedslick6 - 06-08-2011, 01:56 AM
RE: TvC Ripping - by RandomRedMage - 06-08-2011, 08:28 PM
RE: TvC Ripping - by edsterisawesome - 06-08-2011, 09:53 PM
RE: TvC Ripping - by Naruto200Man - 02-18-2012, 04:20 PM
RE: TvC Ripping - by John2k4 - 02-18-2012, 04:25 PM
RE: TvC Ripping - by Naruto200Man - 02-18-2012, 04:55 PM
RE: TvC Ripping - by Naruto200Man - 03-03-2012, 08:49 PM
RE: TvC Ripping - by Random Talking Bush - 03-03-2012, 09:18 PM
RE: TvC Ripping - by Naruto200Man - 03-05-2012, 07:55 PM

Forum Jump: