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Cutout Sprite Animation
#4
That would be Flash.

Although with actual games, the animation is done in-engine. The parts are all separate image files, and rotated/switched/animated as the game needs them too. That kind of animation style goes back as far as the SNES/Genesis era's Mode-7 abuse. More modern, low-res examples would be DS games like the Castlevania (any of those 3) and Namco X Capcom for the PS2. Oh, and any modern Super Robot Wars games.
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Messages In This Thread
Cutout Sprite Animation - by Hen-Tai - 05-06-2011, 09:23 AM
RE: Cutout Sprite Animation - by triptych - 05-06-2011, 10:27 AM
RE: Cutout Sprite Animation - by Hen-Tai - 05-10-2011, 08:36 AM
RE: Cutout Sprite Animation - by GrooveMan.exe - 05-10-2011, 01:28 PM

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