10-01-2008, 11:02 PM
(10-01-2008, 11:00 PM)liam543 Wrote:(09-28-2008, 08:07 PM)Vinci Wrote:(09-28-2008, 06:59 PM)GDKN Wrote:(09-28-2008, 05:38 PM)Vinci Wrote: PacManis free? I'll take it!
WIP of intro:
I don't have idea for the moveset, if someone have idea ^^
is that an edit of mine?
well anyways,
I've already taken the liberty of making a moveset last year, when i was making him a SSF2 expansion,
B=Pac chomp(limbs disapear, stationary chomping, if it hits, then you will move forward, if it doesn't you will still stay stationary)
B^=Pac Chomp Recover(limbs disappear, a slow controlable recovery that will damage an oponent it hit with mouth)
B>=Pac slingshot(from pac adventure 2, hurts oppenents, heals teammates)
BV= pac roll(chargable like sonic and jiggly, but can stop at anytime with the press of B, can only go one forward)
FS: giant pacman(turns into a giant pixelated pacman and chomps at opponents, when an opponent is touched, the will be sent flying at high speeds, if they are KO'd a 100 points sign will appear next to pacman.)
Oh yeah, sorry, I forget. I used your for base but isn't a edit. Very sorry.
Nice moveset. I will probably use this.
Pacmans FS should be that enemies go blue and slow down(like when you get the power up in the original pacman that turns the ghosts blue) and every time pac eats an enemy it does 30% damage, team mates still do same damage or it just kills them instantly but it doesn't last long.
no the power pellet is best put as an item.
It would be more fun that way.