Users browsing this thread: 1 Guest(s)
[IDEA][UNPAID TEAM] Project Team Seeking Help
#22
(02-24-2011, 01:13 AM)Kaikimi Wrote:
Quote:True but you never know till you try. Like I said I know it'll take a while. But I want to get the ball rolling so here we are.

This isn't trying. Nobody will take you seriously as a game designer when you don't design the game you're working on. You're just using a bunch of concepts and characters from other sources and essentially duct taping them together. Your role now is not designing the story or characters, it's rather just piecing them all together and hoping it works.

Take it from me, you want to get any respectability, work on something original. There is no effort or value in working on something where 90% of the content of the game isn't yours.

No no and again I say no! One I have designed many things for this project! Two if Square can do it with Disney then I can try to do it with these! Third I can take criticism but this is ridicules Everything I've said you've just had a Monty Python's Argument sketch answer. You don't know enough about the project to say I'm not trying. So I say your entiteled to your opinion but I don't think you understand.

(02-24-2011, 01:09 AM)Sengir Wrote:
(02-24-2011, 01:00 AM)Plokman Wrote: True but you never know till you try. Like I said I know it'll take a while. But I want to get the ball rolling so here we are.

Actually that wasn't aimed at this project. Like I said, fangames are for those who don't need to worry about getting a job.

So it's entirely possible for you to find a programmer, but at the average programming member's age we actually are looking to start our careers. Try the Game Maker Community, they have tons of young, beginning programmers. That said, a lot of programmers like to have control over projects and are often the project leader, not average team members. We tend to go power-mad when we know that we're the key ingredient.

Thanks. I understand but this forum was the only Game makers forum I could find that allowed this kind of project. I'll check out the one your talking about. Thanks again.

(02-24-2011, 01:23 AM)PortalGuru Wrote:
(02-24-2011, 12:56 AM)Sengir Wrote:
(02-24-2011, 12:20 AM)PortalGuru Wrote:
(02-23-2011, 06:11 PM)Kaikimi Wrote: Don't get your hopes up on this. Most actual programmers despise the thought of working on fan games.

Most, but not all.

I would normally make a joke post about Flash, but you can make a fairly decent living off of Flash gigs (and even some actual jobs)

But in any case, you are both right. Most fangame programmers live with their parents or in college dorms funded by their parents. You see, once you're on your own and working as a programmer for a living you'd hardly want to waste your time on a game that can't make money nor any real fame. Go ask any game producer if he's played Super Mario 63. Now ask him if he's played Minecraft. Obviously an unfair comparison, but that's what it is. If Markus spent all that time on a fangame he'd still be a nobody. Fangames will bring you little to no credibility with the professionals and won't raise your chances for a job. Almost any sort of "real" indie game will at least get you a junior programmer job somewhere. And that's really what the indie scene is about; becoming professional.

e: damn i type way too slow

True, it is obscenely harder to get well-known if your first big game is a fangame (with the exception of Joe Pavlina and Super Mario Crossover, and Pelikan, who made an issue of GameInformer for Sonic Fan Remix). My advice to you, Plokman, would be to focus on trying to come up with an original title before you start with a fangame.

I may sound like a hypocrite now because I myself have recently started a fangame, but I'm prioritizing my original projects way before I decide to tackle that. I think that creating fangames should be more of a hobby than something you dump tons of man hours and dedication into.

I understand. I do have some ideas but this one I want to get started. And don't get the wrong idea this is a hobby. Anyone who works on it will be allowed to work as much as they want at a given time. I mean your right a fan game is a fan game.
Thanked by:


Messages In This Thread
RE: [IDEA][UNPAID TEAM] Project Team Seeking Help - by Plokman - 02-24-2011, 01:24 AM

Forum Jump: