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Things games should have, but don't
#15
(02-15-2011, 06:35 PM)Rökkan Wrote: There's still something that bothers me about fighting games.

You should be able to, whenever you're at the Command Lists in-game, be able to toggle between "action sequence" and "button sequence"

Like, on "button sequence", instead of displaying that a Hadouken is performed by pressing Down, Right + Fierce Punch, it should display that it is performed by pressing Down, Right + the button that you assigned the Fierce Punch command to, like B or Square, or whatever. I don't think it's hard to program a command list that substitutes the command symbol to the symbol of whatever button you assign that command to.

quoted and thanked forever
it's the most annoying thing when it just says HP > F or something like that
WHAT BUTTONS?!?!!?!?
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Messages In This Thread
RE: Things games should have, but don't - by Vipershark - 02-15-2011, 06:45 PM
RE: Things games should have, but don't - by Gwen - 02-16-2011, 12:02 AM
RE: Things games should have, but don't - by Rai - 07-13-2012, 05:07 PM
RE: Things games should have, but don't - by Rai - 07-14-2012, 12:13 AM

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