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Things games should have, but don't
#5
these should all be standard:

-all cutscenes are both pausable and skippable
-all dialog should come with subtitles that can be toggled on/off
-the tutorial sequences are skippable
-customizable control schemes
-if the game is particularly long, "Hard" mode should be available from the start
-if you're going to have Trophies / Achievements / Skill Points /etc, make them things that are actual accomplishments, not "Turn on the Game! - 100G" or "Silver Trophy - Complete Story Mode!"


Things I'd personally like to see more of:

-concept art galleries as rewards for beating certain game modes
-sound tests
-bring back fun cheat codes
[Image: untitledre6.gif]
PJ ~ Devi ~ Sheezy


Messages In This Thread
RE: Things games should have, but don't - by X Gamer 66 - 02-15-2011, 01:50 PM
RE: Things games should have, but don't - by Gwen - 02-16-2011, 12:02 AM
RE: Things games should have, but don't - by Rai - 07-13-2012, 05:07 PM
RE: Things games should have, but don't - by Rai - 07-14-2012, 12:13 AM

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