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Help with much projects of Modelling... (Tittle Edited)
#22
(10-12-2010, 05:30 PM)Shadowth117 Wrote: Ugh, .x files. (Not the TV show!)

They're a Direct X native format. Its easy to export them from most programs. Problem is, NOTHING seems to want to import them. So unfortunately, .SZS modifier's .brres converter is rather useless. I'd say extract the .brres from the .SZS with .SZS modifier and open it with .BRRES Model Viewer. http://www.mediafire.com/file/zdr4chm4m3...viewer.rar

Convert it with that tool and you'll have a lot more luck I'm sure. I can't say for certain it'll work with Mario Kart Wii models, but I'm 90% sure it will.

I already have that program...
Also one other program what converts brres to DAE file
(10-12-2010, 05:30 PM)Shadowth117 Wrote: Ugh, .x files. (Not the TV show!)

They're a Direct X native format. Its easy to export them from most programs. Problem is, NOTHING seems to want to import them. So unfortunately, .SZS modifier's .brres converter is rather useless. I'd say extract the .brres from the .SZS with .SZS modifier and open it with .BRRES Model Viewer. http://www.mediafire.com/file/zdr4chm4m3...viewer.rar

Convert it with that tool and you'll have a lot more luck I'm sure. I can't say for certain it'll work with Mario Kart Wii models, but I'm 90% sure it will.

Wooww...
This is an result with brres viewer...
[Image: Wow.png]
But hey, this program exports to "md5mesh (mesh because I think I cancelled into de progress)" and "psk"...
There is a converter to these files to convert into "dae" (I preffer) or "obj"?

The quality isn't good do an open image and see if it's little better... But everything did worked
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RE: Help extracting mario kart DS models - by gabrielwoj - 10-13-2010, 11:29 AM

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