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Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post
#15
(09-02-2010, 04:59 AM)Robert Paulson Wrote: Why are you posting here when you should be at work right now. You aren't gonna get Sonic 5's art done by just sitting here and goofing off.

By the way, how's working at Sega going for you?
Well, if i'd been alive about 15 years earlier. xD Although i this place would be better reserved for the guys who made Sonic XG^^
Actually these are my first attempts at creating Sonic tiles and i could really need lots o' practice in terms of slopes, plants, and especially organizing^^
Hell, RM2k chipsets aren't nearly as complicated like this^^'

Is there maybe anyone intrested in assisting me by creating a barebone chunk template? Perhaps someones who already has experience with Sonic-mapping. I think that would speed up things greatly.
(09-01-2010, 12:55 PM)Tonberry2k Wrote: Do you plan to submit when you're finished? Cute
Sure

BTW Some Atomc Destroyer Zone for you^^
It's as confusing as it looks*g
[Image: atomicdestroyer.png]
Edit: I gave it a try. Already 54 chunks and still no zoom-tubes. This set already blasts my laptops resolution and is just half done xD (i think)
Click me! Ideas? Improvements?
[Image: marusprite.png][Image: DerZocker.png][Image: irissprite.png]
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Messages In This Thread
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 08-27-2010, 10:48 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-01-2010, 12:55 PM
RE: Sonic Triple Trouble 16-Bit remakes - by DerZocker - 09-02-2010, 05:39 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-07-2010, 04:46 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-09-2010, 04:51 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-11-2010, 10:58 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-14-2010, 11:36 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-15-2010, 09:32 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-19-2010, 09:45 AM

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