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Texture Ripping Programs
#1
If you guys know any other extractor, plug-in or anything just say it ;p

= PC

- Ravioli Game Tools
Extract Nancy Drew, PS2 Tomb Raider games, Longest Journey, Valve, LithTech Texture (Tron 2.0, Blood 2, Shogo, etc) and some others

- Burut Creative Team Engine .PAK Extractor v1.32
Crimes of War a.k.a Ubersoldier 2, Ancient Wars Sparta, Hard to be a God

- NCSoft .GLM Tool v1.0
For NCSoft games, like Tabula Rasa and Lineage

- Piecemontee SF4 Explorer V0.33
A Street Fighter IV tool, works with the PC, PS3 and 360 copies of the game

- Scarlet
For Silent Hill Homecoming

- Dragon UnPACKer
Compatible with lots of games. Some of them includes LithTech Texture (Tron 2.0, Blood 2, Shogo, etc), Alien vs Predator (1 and 2), Black & White, Doom 3, Far Cry, F.E.A.R., Hitman and so on.

- MultiEx Commander
Yet another very versatile extractor. Includes Heroes of Might & Magic 3 , Half-Life, Need For Speed series, Quake series and many others

- MAKI
Extracts Assassin's Creed 1&2, Prince of Persia 2k8, BloodRayne1&2 and Ghostbusters

- Solidus
Reads the PC version of Metal Gear Solid 2 and the GC Metal Gear Solid : The Twin Snakes

- NWN Viewer v1.0.1
An extractor/viewer for NeverWinter Nights

- Psychonauts Explorer
It's a complete viewer/extractor for the PC, PS2 and XBox version of Psychonauts

- Quick and Dirty Bloodlines Tools
A complete tool for Vampire : Bloodlines

- PVMedit
Extract, view and edit files from Sonic Adventure (PC version). There's a tutorial here

- MK4 Strip + tools
An excellent tool by Sorcerer, I used it to rip from MK4 PC, can be used for editing existing characters and stages

- mesh2rdm
Mesh2rdm extracts and converts from .lzs (FF7), .raw (various), .bin (various), .gmo, .bsp (Quake 3, Jedi Academy, Quake, and Half-Life), .glm (GHOUL2), .gla (GHOUL2), .smd (Valve's pre-processed model/animation format), and .dae (COLLADA)

- GLIntercept
Rip straight from Open GL games and emulators

= Playstation 1/2/Portable

- Eletronic Arts Graphics Tools
For many EA games, like FIFA 2009 and FIFA Street. PS2 compatible

- PSX VRAM
A classic PS1 texture/sprite extraction tool. Requires use with ePSXe (PS1 emulator)

- PVV
An alternative to PSX VRAM, or so they say

- Game Graphic Studio
Can extract (and insert back) Pro Evolution Soccer, Winning Eleven, Mortal Kombat Deception, GTA, Dragon Ball Z Budokai, Saint Seiya and Resident Evil 4

- PSicture
A very quick and easy tool to read and convert TIM images (PS1). There's also a Vagrant Story plug-in

- Persian Rug
For the PS2 Prince of Persia trilogy

- Armored Core (PS2) Insert/Extract Tool
Ditto.

- Psychonauts Explorer
It's a complete viewer/extractor for the PC, PS2 and XBox version of Psychonauts

- mesh2rdm and GitMO
GitMO finds and extract the GMO files from the PSP games, while mesh2rdm extracts and converts from .lzs (FF7), .raw (various), .bin (various), .gmo, .bsp (Quake 3, Jedi Academy, Quake, and Half-Life), .glm (GHOUL2), .gla (GHOUL2), .smd (Valve's pre-processed model/animation format), and .dae (COLLADA)

- GLIntercept
Rip straight from Open GL games and emulators

= Nintendo64/GameCube/Wii/DS

- Project 64 (64K / 1964 + Mudlord's Rice Video Build 6.1.4 8 / Glide 64 / any video plugin with texture-dumping
With this you can rip from N64

- Dolphin
It's a GC and Wii emulator with texture dump

- SZS Modifier
This little program allows you to view, edit and export the SZS files. There's a tutorial here

- Solidus
Reads the PC version of Metal Gear Solid 2 and the GC Metal Gear Solid : The Twin Snakes

- GLIntercept
Rip straight from Open GL games and emulators

- NSBTXExtractor by Barubary
You can rip DS textures using this tool

- DS Savegame Converter
Convert your games from your flashcards and different emulators and back.

= Other tools
- Art Resources thread
Contains a list featuring many graphic programs, some paid and some are free, essential for assembling and managing the textures
[Image: MegaEXESig.png]
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Messages In This Thread
Texture Ripping Programs - by Ultimecia - 06-21-2010, 03:05 AM
RE: Texture Ripping Programs - by Ectevy - 06-21-2010, 05:24 AM
RE: Texture Ripping Programs - by Ultimecia - 06-21-2010, 08:01 PM
RE: Texture Ripping Programs - by A.J. Nitro - 06-22-2010, 05:50 PM
RE: Texture Ripping Programs - by Sorav - 06-24-2010, 01:27 AM
RE: Texture Ripping Programs - by Ultimecia - 06-22-2010, 06:53 PM
RE: Texture Ripping Programs - by A.J. Nitro - 06-24-2010, 08:34 PM
RE: Texture Ripping Programs - by Ultimecia - 06-26-2010, 03:59 AM
RE: Texture Ripping Programs - by Sorav - 06-26-2010, 04:00 AM
RE: Texture Ripping Programs - by booscaster - 06-28-2010, 06:37 PM
RE: Texture Ripping Programs - by Solink - 06-28-2010, 07:49 PM
RE: Texture Ripping Programs - by Ultimecia - 07-05-2010, 06:15 PM
RE: Texture Ripping Programs - by Maneko - 07-07-2010, 05:00 PM
RE: Texture Ripping Programs - by Ultimecia - 07-07-2010, 09:15 PM
RE: Texture Ripping Programs - by MagicMaker - 08-22-2010, 10:52 AM
RE: Texture Ripping Programs - by MagicMaker - 10-01-2010, 10:44 PM
RE: Texture Ripping Programs - by Kyougi Ryu - 10-03-2010, 12:58 AM
RE: Texture Ripping Programs - by Friedslick6 - 02-01-2011, 01:14 AM
RE: Texture Ripping Programs - by viperzerofsx - 02-11-2011, 02:17 PM
RE: Texture Ripping Programs - by Friedslick6 - 02-14-2011, 07:12 AM
RE: Texture Ripping Programs - by MagicMaker - 03-28-2011, 05:01 PM
RE: Texture Ripping Programs - by Garamonde - 11-18-2011, 09:39 PM
RE: Texture Ripping Programs - by Mr. C - 11-22-2011, 12:49 PM
RE: Texture Ripping Programs - by Garamonde - 11-22-2011, 01:54 PM
RE: Texture Ripping Programs - by Mr. C - 11-22-2011, 02:58 PM
RE: Texture Ripping Programs - by Garamonde - 11-22-2011, 03:25 PM
RE: Texture Ripping Programs - by HandToeKnee - 11-22-2011, 08:01 PM
RE: Texture Ripping Programs - by Garamonde - 11-22-2011, 09:12 PM
RE: Texture Ripping Programs - by HandToeKnee - 11-23-2011, 06:27 PM
RE: Texture Ripping Programs - by Dazz - 11-25-2011, 04:25 PM
RE: Texture Ripping Programs - by Garamonde - 11-25-2011, 04:42 PM
RE: Texture Ripping Programs - by John2k4 - 11-25-2011, 04:44 PM
RE: Texture Ripping Programs - by Garamonde - 11-25-2011, 04:52 PM
RE: Texture Ripping Programs - by gabrielwoj - 11-29-2011, 09:53 AM
RE: Texture Ripping Programs - by MagicMaker - 12-07-2011, 11:23 AM
RE: Texture Ripping Programs - by soul117eater - 04-10-2012, 04:18 PM
RE: Texture Ripping Programs - by Garamonde - 04-10-2012, 05:10 PM
RE: Texture Ripping Programs - by soul117eater - 04-10-2012, 08:20 PM
RE: Texture Ripping Programs - by Garamonde - 04-10-2012, 09:52 PM
RE: Texture Ripping Programs - by TGE - 04-11-2012, 12:14 AM
RE: Texture Ripping Programs - by soul117eater - 04-11-2012, 12:32 AM
RE: Texture Ripping Programs - by TGE - 04-11-2012, 09:30 AM
RE: Texture Ripping Programs - by Garamonde - 04-11-2012, 01:19 PM
RE: Texture Ripping Programs - by soul117eater - 04-11-2012, 06:00 PM
RE: Texture Ripping Programs - by TGE - 04-12-2012, 12:16 AM
RE: Texture Ripping Programs - by soul117eater - 04-12-2012, 07:20 AM
RE: Texture Ripping Programs - by TGE - 04-13-2012, 12:39 AM
RE: Texture Ripping Programs - by soul117eater - 04-13-2012, 11:31 AM
RE: Texture Ripping Programs - by TGE - 04-13-2012, 04:58 PM
RE: Texture Ripping Programs - by soul117eater - 04-14-2012, 04:47 PM
RE: Texture Ripping Programs - by TGE - 04-15-2012, 04:17 AM
RE: Texture Ripping Programs - by soul117eater - 04-15-2012, 10:05 AM
RE: Texture Ripping Programs - by soul117eater - 04-18-2012, 07:21 PM
RE: Texture Ripping Programs - by TGE - 04-19-2012, 06:47 AM
RE: Texture Ripping Programs - by soul117eater - 04-19-2012, 04:05 PM
RE: Texture Ripping Programs - by Garamonde - 04-19-2012, 09:26 PM
RE: Texture Ripping Programs - by soul117eater - 04-20-2012, 10:19 AM
RE: Texture Ripping Programs - by Friedslick6 - 11-06-2013, 10:40 PM
RE: Texture Ripping Programs - by SuperFlomm - 11-07-2013, 11:08 AM

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