Users browsing this thread: 1 Guest(s)
NSMB Super Mario Rip
#11
Like someone at mfgg said: "Thts' true.(You can't rip 3D) But games like NSMB have a fixed camera, so you can only see the models from one point of view, so you can rip at least all the frames you can see in the game.
Actually, tSR have some rips of NSMB enemies."
And i replyed: "Because NSMB Enemies are not 3D, they are mapped tiles in 2D to be like 3D, If you use The Emulator of DeSmuMe And see "View 3D" You will not see the Enemies on it"
So this sheet is acceptable, (like this rip is already accepted,lol)
Quote:I Tried the same thing
(I Don't know how to quote in right)
I See your sheet, They didn't accepted because this is with a better quality.
Thanked by:


Messages In This Thread
NSMB Super Mario Rip - by larryinc64 - 05-30-2010, 10:42 PM
RE: NSMB Super Mario Rip - by Luigi-the-Chef - 05-31-2010, 10:28 AM
RE: NSMB Super Mario Rip - by gabrielwoj - 05-31-2010, 11:06 AM
RE: NSMB Super Mario Rip - by Neslug - 05-31-2010, 11:07 AM
RE: NSMB Super Mario Rip - by gabrielwoj - 05-31-2010, 11:13 AM
RE: NSMB Super Mario Rip - by Ultimecia - 05-31-2010, 02:26 PM
RE: NSMB Super Mario Rip - by Ton - 05-31-2010, 03:01 PM
RE: NSMB Super Mario Rip - by Luigi-the-Chef - 05-31-2010, 04:59 PM
RE: NSMB Super Mario Rip - by gabrielwoj - 05-31-2010, 05:04 PM
RE: NSMB Super Mario Rip - by larryinc64 - 05-31-2010, 10:58 PM
RE: NSMB Super Mario Rip - by old_lu9 - 06-10-2010, 11:09 AM
RE: NSMB Super Mario Rip - by Friedslick6 - 06-20-2010, 05:13 AM
RE: NSMB Super Mario Rip - by Techokami - 06-20-2010, 07:11 AM
RE: NSMB Super Mario Rip - by Ryker - 07-03-2010, 03:30 PM
RE: NSMB Super Mario Rip - by Trunkhan - 07-16-2010, 02:20 PM

Forum Jump: