Users browsing this thread: 2 Guest(s)
Megaman + Protoman
#4
(05-15-2009, 04:16 AM)Medevenx Wrote: I actually did. It was kinda' fun doing it. How is the shading on the legs horrible? If it is, how do you suggest I fix it? I might go fix his eyes more of course. I'm not really content so far with them.
I don't know it might be the helmet on his forehead aswell as the shape of his face. Like it seems like the nose is too long on the sprite where he's aiming.
The legs look the same shading on both of them making it looks wierd it looks pillow shaded, it looks like the angle of light on the legs don't match the the face shading or the leg on the right doesn't have the correct angle of the light maybe try moving the light on the right leg more to the left.
Thanked by:


Messages In This Thread
Megaman + Protoman - by Medevenx - 05-15-2009, 03:54 AM
RE: Megaman - by Mega_Virus - 05-15-2009, 04:03 AM
RE: Megaman - by Medevenx - 05-15-2009, 04:16 AM
RE: Megaman - by Mega_Virus - 05-15-2009, 04:58 AM
RE: Megaman - by Medevenx - 05-15-2009, 06:47 AM
RE: Megaman - by Cobalt Blue - 05-15-2009, 09:47 AM
RE: Megaman - by Medevenx - 05-15-2009, 09:41 PM
RE: Megaman - by Medevenx - 05-19-2009, 11:11 PM
RE: Megaman - by LeleleleMAXIMUM - 05-19-2009, 11:31 PM
RE: Megaman - by Omegakyogre - 05-20-2009, 01:11 AM
RE: Megaman - by Dazz - 05-20-2009, 03:06 AM
RE: Megaman - by Medevenx - 05-20-2009, 05:53 AM
RE: Megaman - by Omegakyogre - 05-20-2009, 02:30 PM
RE: Megaman - by Medevenx - 05-20-2009, 09:54 PM
RE: Megaman - by Omegakyogre - 05-20-2009, 10:59 PM
RE: Megaman - by Medevenx - 05-20-2009, 11:15 PM
RE: Megaman + Protoman - by Medevenx - 05-27-2009, 01:14 AM
RE: Megaman + Protoman - by tsr moderation staff - 05-27-2009, 07:42 AM
RE: Megaman + Protoman - by Omegakyogre - 05-28-2009, 12:16 PM
RE: Megaman + Protoman - by Medevenx - 05-28-2009, 10:23 PM
RE: Megaman + Protoman - by CeeY - 05-28-2009, 09:57 PM
RE: Megaman + Protoman - by Torres. - 05-28-2009, 10:54 PM
RE: Megaman + Protoman - by Medevenx - 05-30-2009, 03:18 AM

Forum Jump: