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Kirby*




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Kirby*
Iceman404 Offline
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Post: #211
RE: Kirby
Okay, here's my example.
[Image: kirbyexample.png]

[Image: dariC.png]
(This post was last modified: 08-25-2010 09:43 PM by Iceman404.)
08-25-2010 09:43 PM
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Kitsu Offline
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Post: #212
RE: Kirby
I think the only reason the original eyes looked weird was because they didn't curve with his head like they should. In other words, kinda combine them, I guess...

[Image: 8f2PUF][Image: opXDL.gif][Image: d2Qsj.gif][Image: Q1of][Image: YBdkSE]

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08-25-2010 10:44 PM
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Iceman404 (08-25-2010)
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Post: #213
RE: Kirby
Yeah, they definitely need to be wider than those.

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
08-26-2010 12:38 AM
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Neslug Offline
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Post: #214
RE: Kirby
[Image: kirbyv.png]

Took a shot at the eyes, first one's mine.

EDIT: [Image: kirby2.png]

Alternative with blue eyes, tweaked shading a tiny bit.

Neslug on dA
(This post was last modified: 08-27-2010 12:51 AM by Neslug.)
08-27-2010 12:46 AM
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Iceman404 (08-27-2010), Kitsu (08-27-2010)
Iceman404 Offline
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Post: #215
RE: Kirby
I'm lovin' it!

[Image: dariC.png]
08-27-2010 12:58 AM
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Tonberry2k Offline
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Post: #216
RE: Kirby
Pull them up one pixel.

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
08-27-2010 01:30 AM
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tsr moderation staff Offline
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Post: #217
RE: Kirby
it would probably make sheeting this way easier if we got rid of a colour or two
08-27-2010 02:02 AM
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Iceman404 Offline
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Post: #218
RE: Kirby
[Image: kirbywalk.png]
I'm tired of it. Anyone can take over!

[Image: dariC.png]
08-28-2010 04:17 AM
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D2S-Speed (08-28-2010)
AuraPigOnStilts Offline
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Post: #219
RE: Kirby
Kirby is beginning to look square. Ill probably attempt to fix that in the morning
08-30-2010 10:03 PM
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Iceman404 Offline
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Post: #220
RE: Kirby
He's not looking square, its just that I didn't make his body squish up in the walking frames like the original.
08-30-2010 11:37 PM
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Wes Offline
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Post: #221
RE: Kirby
I see what he means about looking square. It on the last three frames on that walk cycle, some corners are too sharp (at about level with the top of his eyes on the left and right sides of his body is what I see as being a bit sharp)
08-30-2010 11:40 PM
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StarSock64 Offline
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Post: #222
RE: Kirby
Pretty sure the reason I stopped working on them was 'cause I ran into that same problem, heh

[Image: sxv5uJR.gif]
08-30-2010 11:43 PM
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Vic Offline
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Post: #223
RE: Kirby
I tried my hand at a walking animation, and to be honest, I give up.
[Image: kirbywalk.gif]
No matter how hard I try, it always looks weird, I couldnt get rid of the limp he currently has and the arm motion is pretty weird too :>
He's too small, too Surprise

anywhooo if anyone wanna use that as a base or just to clean it up or whatever, be my guest :9
(This post was last modified: 08-31-2010 01:58 AM by Vic.)
08-31-2010 01:57 AM
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Iceman404 (08-31-2010)
Kirbyfan Offline
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Post: #224
RE: Kirby
Just put of curiosity, why are you changing the eyes to be like KSSU, when this is based of Smash.
You mine as well give him magenta feet.

Sorry I've been gone, before I continue (If I do, and more so, If you all want me to), I'd like to know exactly which Kirby I will be working with.

I'm still a fan of this one:
[Image: Idle3bg2.gif]

Mew2King Wrote:they should make a cereal called jiggly puffs
08-31-2010 03:57 AM
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Jdaster64 (08-31-2010), Chris2Balls [:B] (08-31-2010), D2S-Speed (09-01-2010), ThePortalGuru (09-01-2010), Iceman404 (09-03-2010), Kitsu (09-06-2010), Dils (05-09-2011)
Tonberry2k Offline
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Post: #225
RE: Kirby
I dig it.

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
08-31-2010 04:27 AM
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