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Woah! D/P Textures!
#1
i found how to extract the textures from D/P~
Here is a tree i found, called conttree.
[Image: 00conttreebp5.png]
and I guess this is the top of the tree? It's also called conttree, but it has a T at the end, while that has a b.
[Image: 00conttreetp5.png]
edit: fff they're not beta you just have to pile it on
and there's always more
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#2
That's neat! Would you be willing to get more textures from the game?
[Image: 27348983yu7.png]
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#3
Neat, it's been awhile since the game was ripped. It's nice to see textures too.
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#4
Yes, i am continuing to rip textures.
here are the tiles i ripped so far, i don't know what they all are or if they have the correct pallete, though I am trying to match them up as best as I can. due to the way the ROM works, i might be posting duplicates of this stuff. Also, all black is automatically transparentized by the program i'm using, so there might be transparent spots on what might be black.
[Image: 00_allpeak_p0.png][Image: 00_blueglayp_p2.png][Image: 00_blueglay_p2.png][Image: 00_bridge_p3.png][Image: 00_brown_p4.png][Image: 00_criff_p6.png][Image: 00_criffp_p6.png][Image: 00_flagstone_p7.png][Image: 00_fpeak_p8.png][Image: 00_hodou_p10.png][Image: 00_hodou_p11.png][Image: 00_hodouc_p11.png][Image: 00_imped_p12.png][Image: 00_koto_brick_p14.png][Image: 00_koto_brik2_p14.png][Image: 00_lgreen_p15.png][Image: 00_lgreenp_p15.png][Image: 00_nectgr_p16.png][Image: 00_newstep_p17.png][Image: 00_ngrass_p9.png][Image: 00_nhana_p18.png][Image: 00_plant2_p20.png][Image: 00_plant_p19.png][Image: 00_sea_p22.png][Image: 00_seaside2_p23.png][Image: 00_seaside3_p24.png][Image: 00_shana_p25.png][Image: 00_stepside_p26.png][Image: 00_tree01_p27.png][Image: 00_wcliff_p6.png][Image: 01_book_ref02_p0.png][Image: 01_carpet01_p1.png][Image: 01_chelf01_p2.png][Image: 01_inmat02_p3.png][Image: 01_plant01_p4.png][Image: 01_tab_chair02_p5.png][Image: 01_tv_kitchen03_p6.png][Image: 01_wallp03_p7.png][Image: 01_window02_p8.png][Image: 01_yuka01_p9.png][Image: 01_yuka02_p10.png][Image: 02_himitu_floor_p0.png][Image: 02_himitu_kiwa_p1.png][Image: 02_himitu_wall2_p2.png][Image: 02_himitu_wall_p3.png][Image: 02_ug_floor_p4.png][Image: 02_ug_map_wall_p5.png][Image: 02_ug_wall_stem2_p6.png][Image: 02_ug_wall_stem_p7.png]

I apologize for the single images, the program automatically saves them that way, and well... it's easier to post than to compile it all.
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#5
here are some more rips, and let me thank MonkeyofDoom for writing a nice little program that compiles all these files into one .png Big Grin
I apologize for any duplicates in these files, if you guys could, could you help me spot the duplicates? that would be great ,3
[Image: 00.png]
[Image: 01.png]
[Image: 0203.png]
[Image: 04.png]
[Image: 05.png]
[Image: 06.png]
[Image: 07.png]
[Image: 08.png]
[Image: 10.png]
[Image: 11.png]
[Image: 12.png]
[Image: 13.png]
[Image: 14.png]
[Image: 16-17.png]
[Image: 20.png]
That's just files 00-20. i still have up to 40 to compile, and to 57 to rip.
and there's always more
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#6
Wow! Are you eventually gonna put all the tiles in one sheet and submit it?
[Image: 27348983yu7.png]
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#7
Yes, i'm hoping to submit it. i should be done with ripping the rest of the tiles by tonight, i believe. I already have compiled up to forty, so that's 17 more files left to rip and compile.
[Image: 21.png]
[Image: 22.png]
[Image: 23.png]
[Image: 24.png]
[Image: 25.png]
[Image: 26.png]
[Image: 27.png]
[Image: 28.png]
[Image: 29.png]
[Image: 30.png]
[Image: 31.png]
[Image: 32.png]
[Image: 33.png]
[Image: 34.png]
[Image: 35.png]
[Image: 36.png]
[Image: 37.png]
[Image: 40.png]

I do believe i skipped 38/39 because one didn't open, and one was a duplicate.
Edit: Uh oh! the compiler slightly corrupted the images, 23-26.
and there's always more
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#8
LOL large bump
i took so longgg to finish these, got distracted by Istaria and HG/SS >>
anyways, i finished them, and If everything's alright, i'll submit them to TSR.
http://i84.photobucket.com/albums/k13/Cy...lfiles.png
and there's always more
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#9
Pretty good!

The only thing I don't like is how that everything is on the right of the sheet. It would make more sense if everything were on the left, plus with less blank space.
[Image: 27348983yu7.png]
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#10
(03-21-2010, 03:00 PM)A.J. Nitro Wrote: Pretty good!

The only thing I don't like is how that everything is on the right of the sheet. It would make more sense if everything were on the left, plus with less blank space.
#2

And I see some duplicates (trees for example).
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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