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Geno - MLSS Style - Printable Version

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Geno - MLSS Style - RoverTHX - 06-07-2008

Holy Shizzles Its Geno, from SMRPG!

[Image: mlss_geno.png]
I have nothing against the one's here at SR but meh I was bored...

Btw Animations... lawlz
[Image: GENOAWAKEN.gif]


Palette from the orginal plus some other MLSS palettes were added. :\

Crits are good. no?


RE: Geno - MLSS Style - 2ndLtHavoc - 06-07-2008

it'd be cool if there were some other motions, but this is pretty good
maybe change the background color? it makes it hard to get a good look


RE: Geno - MLSS Style - CeeY - 06-07-2008

RoverTHX Wrote:Holy Shizzles Its Geno, from SMRPG!

[Image: mlss_geno.png]
I have nothing against the one's here at SR but meh I was bored...

Btw Animations... lawlz
[Image: GENOAWAKEN.gif]


Palette from the orginal plus some other MLSS palettes were added. :\

Crits are good. no?
Looks good, Do more poses.


RE: Geno - MLSS Style - GrooveMan.exe - 06-07-2008

Nice, but I fail too see how this is a project exactly. But whatever. If you want me to move it for you, no problem.


RE: Geno - MLSS Style - toastersaurus - 06-07-2008

I notice a bit of over-AAing on the hat, but other than that, good job.

remember the MLUnsureS AAing rules: all diagonal lines get full AAing, two vertical pixels inward from their surroundings get one pixel on the lower one, outwards get none, two horizontal ones get one pixel towards the inside, straight lines longer than that, that are outside of their surroundings get none, but if they are inside, they follow the same rules as if there are two pixels of black. also the very top, and very bottom get no AAing above/below them. I hope that helps!