Ripping Sprites from an Android APK DEAD AHEAD Help Me - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Ripping Sprites from an Android APK DEAD AHEAD Help Me (/thread-31798.html) |
Ripping Sprites from an Android APK DEAD AHEAD Help Me - dmolina007 - 10-17-2017 Hi Everyone. I am in need of some help with ripping from an android APK. These are the two APKs that I would like to rip all of the sprites from. https://apkpure.com/dead-ahead-zombie-warfare/com.mobirate.DeadAheadTactics https://play.google.com/store/apps/details?id=com.mobirate.DeadAheadTactics and https://apkpure.com/dead-ahead/com.mobirate.deadahead https://play.google.com/store/apps/details?id=com.mobirate.deadahead For those that are not familiar with these titles, they both are free to play and are very well polished. I would like to use the sprites from both of these android apps to create a fan game. I need all the help I can get. So far all I managed to obtain are 3 background music files and no luck with anything else. I have tried decompilers and hash code decryptors. I renamed a few .manifest files to .txt and it reveals the locations of the sprite images but the location does not exist. (Example) "Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_reload_05.png - Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_reload_01.png - Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_reload_02.png - Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_fire_03.png - Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_move_01.png - Assets/Sprites/BattleUnits$Bundles/b_biker/b_biker_reload_12.png - " Ive been working on this for about 4 hours and could use your help. Thanks. |