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Banjo-Kazooie/Tooie - Printable Version

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Pages: 1 2


RE: Banjo-Kazooie/Tooie - Carpaccio - 09-18-2016

All right, I think I've got everything settled, except I'm not sure what you mean by 'byte-swapped'. How do I do that?


RE: Banjo-Kazooie/Tooie - Filler - 09-18-2016

I think you do it with tool 64? I forgot. But you need to convert the BT ROM to .z64. Only ones I could find were .n64


RE: Banjo-Kazooie/Tooie - gustavo cesar ricci - 11-03-2016


.zip   banjo.zip (Size: 82.03 KB / Downloads: 160)
(09-18-2016, 02:14 PM)Filler Wrote: I think you do it with tool 64? I forgot. But you need to convert the BT ROM to .z64. Only ones I could find were .n64

here new 3d models ripped from banjo kazooie banjosbackpack


RE: Banjo-Kazooie/Tooie - Draco Rex - 12-09-2016

(11-03-2016, 01:04 PM)gustavo cesar ricci Wrote:
(09-18-2016, 02:14 PM)Filler Wrote: I think you do it with tool 64? I forgot. But you need to convert the BT ROM to .z64. Only ones I could find were .n64

here new 3d models ripped from banjo kazooie banjosbackpack

Would Mr. Patch be easy to snag with the new viewer? Or is he one of the tough ones?


RE: Banjo-Kazooie/Tooie - Carpaccio - 12-12-2016

I'm still trying to manage Banjo-Tooie's full Gruntilda model...


RE: Banjo-Kazooie/Tooie - dionn1993 - 12-24-2016

Just use rice plugin unlike the tools you mentioned both dk and, banjoo series models arnt T posed and, body textures fail to rip/load.

But, rice rips all but needed game effects to make banjoo look right.

(08-28-2016, 07:47 PM)Filler Wrote: Both can be found on the Banjo-Kazooie Romhacking tools site.

Banjo's Backpack page

They both require the actual games, but you should know where to find 'em. Banjo-Tooie will also need to be byte swapped, depending on the dump.

Subdrag's GoldenEye Object format (Not to be confused with .obj) to FBX converter will also needed to be used to export vertex shading. As that's the file format these tools export to.

Link to tool

There's also a really rough DK64 model viewer (Known as Cranky's Lab, now). But it isn't worth looking into until it's all fixed up.

Ripping models from N64 games tend to be a bit difficult, but I'm sure you can get a hang of it.



RE: Banjo-Kazooie/Tooie - Draco Rex - 02-19-2017

I see. Maybe i'd be better off making a brand new banjo/kazooie model. Sounds like the tooie ones are a pain to get at


RE: Banjo-Kazooie/Tooie - JerseyXS97 - 02-23-2017

(02-19-2017, 10:16 PM)Draco Rex Wrote: I see. Maybe i'd be better off making a brand new banjo/kazooie model. Sounds like the tooie ones are a pain to get at

Well this exists.


RE: Banjo-Kazooie/Tooie - Carpaccio - 03-05-2017

Argh, all right, I just cannot do this on my own. I've tried every method imaginable. The models I'm looking for are full-body Grruntilda, Mumbo, and the fully-revealed Mingy Jongo boss...can someone please save my sanity and rip them for me?