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SM3DW Luigi's Bros Sprites - Printable Version

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SM3DW Luigi's Bros Sprites - Hiccup - 07-08-2015

Does anyone know how to view/convert the file: data/content/LuigiBros/texture2D_206.gsh ? The header is Gfx2
I think it is the Luigi Bros. sprites.

TexConv2 doesn't work.


RE: SM3DW Luigi's Bros Sprites - Struggleton! - 07-08-2015

Aren't GSH files a type of shader?


RE: SM3DW Luigi's Bros Sprites - Hiccup - 07-09-2015

Possibly. But I dunno where else the Luigi Bros. graphics would be stored. Unless it is a NES ROM embedded in the .rpx .

After looking at it in a hex editor:
There are three instances of "nes", but none of them are in all capitals, like they should be. And they don't run in Nestopia.


RE: SM3DW Luigi's Bros Sprites - puggsoy - 07-09-2015

If you could upload some files for us to look at, that would help.


RE: SM3DW Luigi's Bros Sprites - Hiccup - 07-09-2015

https://drive.google.com/file/d/0B_yBl-184usmbkZFZkJvRjdZWDA/view?usp=sharing <- RedCarpet.rpx
https://drive.google.com/file/d/0B_yBl-184usma1AxbkZKMHlwWnc/view?usp=sharing <- texture2D_206.gsh


RE: SM3DW Luigi's Bros Sprites - Hiccup - 07-11-2015

I've found the Luigi Bros. ROM. You need to use rpl2elf.