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Sage's/Forte's Sprites and things - Printable Version

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RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-02-2015

^Thanks. I followed your advice along with a few other ideas from another forum.

[Image: Comparison_zpsa346c76e.png]

I think that it looks better now. Any thoughts?


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-03-2015

[Image: Comparison2_zpsd6165d0f.png]
Followed some advice from another forum and made a few changes. Thoughts?

[Image: Preview_zps29fe25f2.png]
And a preview of what's to come. ^^


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-04-2015

[Image: Zero%20SSF2%20Anim1_zpsxj3f0vyc.gif]
Attempt to animate the sprite. The legs are my main focus now. Trying to copy the movements of the SvC stance, but left out some thing, since some motion would not be the same.

The image won't show up for some reason, but it should be easy to find by looking up 'SNK vs Capcom Zero animation' on Google images.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-04-2015

[Image: Zero%20SSF2%20Anim1%20Att%202_zpsjqr7vy38.gif]

Tried adding two more frames and editing the others.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-05-2015

[Image: Zero%20SSF2%20Anim1%20Att%202_zpseprzg4et.gif]

Spent a good part of the night working on this. I may need to fix the hand on our right in the 4th frame, but other than that, I think it came out good. Anything needs to be touched up before making the hair?


RE: Sage's/Forte's Sprites and things - Virt - 01-05-2015

The movements of the limbs all look uneven from each other. I think (I may be wrong though) that they should all move in equal amounts. You could also add some head movement.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 01-06-2015

Sorry I deleted the image accidentally. I'll see what I can do.

Here's what I was going for btw: [Image: MegaMan%20Zero%20Standing%20Capcom%20VS%...4ucf7c.gif]


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 03-21-2015

After a few months of not being here, it's time to dump!


[Image: Lineup_zpslr8cto15.png]
A few character designs for a game I'm thinking about. These are gonna get redone/reshaded, but I'd like some feedback on what to improve. The girl with the purple jeans is gonna get redesigned altogether.

[Image: Concept%202%20Anim%201%20Sample_zpsd2xj5d1g.gif]An old idle for the girl that I actually did finish, but lost the thing in a retarded saving accident, so this is the one that I partially finished.
[Image: Zero%20Anim%20RD%201_zpsj7decoie.gif]The unshaded finished frames for that Smaller sized version of SvC Zero's Idle. There's a couple of things that still need fixing, but I think I made it accurate enough to the original. I may get back to this project after I decide to start learning to sprite attack frames.

[Image: Apollyon%20Standing_zpsq0bmn634.png]And now my most recent sprite. The character that creates the conflict for the main story of the game, but not the villain during that time. His name is Apollyon, the creator of havoc. The huge dot indicates the lightsource. I think I didn't shade it properly in relation to it since it was my first time actually trying a different lightsource. Also doesn't have an outline like the others because although outlines makes the colors of the sprite pop out more, it still takes away some details that I'd like to show. I wanna all the sprites in this game idea like this, but I'll need to perfect this one first.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 03-23-2015

[Image: Design%20Help_zpsik7h6eaz.png]
I think I'm gonna go back to shading from above. I just feel more comfortable that way and this new lightsource doesn't look right to me in the way that I shade. Also, there's some problems that I see in this sprite already, like the face. The stance is Chizuru's from KOF.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 03-25-2015

[Image: Unnamed%20Heroine_zpsjjfum1jq.png]

Boredom can lead to some... 'unique' ideas. I shaded from above this time. I'll give her a name and fix up the sprite since there's some problems that I noticed, but want to get some feedback on other stuff. She also has a sword, but I don't feel like spriting and rotating that, and I still need to think of a design.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 03-26-2015

[Image: Unnamed%20Heroine_zps9auxzrql.png]

Shading update.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 05-06-2015

*knocks off a month's worth of dust*
Damn it's been awhile since I actually sprited.

[Image: Unnamed%20Swordswoman_zpsiyvi2lt9.png]
I used the same ref for the girl on the top for this girl. The shading isn't 'complete', but I'd still like feedback on it.

I used a new layer method for this sprite that makes things go alot quicker and is more fun than my last method.
Gonna update the OP soonish as well.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 05-11-2015

[Image: EdmaZPn.png]

Redid this sprite with a few changes. Decided to call her Calanthe.

[Image: Unnamed%20Heroine_zps9auxzrql.png][Image: 2hoeTCT.png]
Side by side comparison.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 05-17-2015

[Image: CzT5sYD.png?1]

These guys aren't dead yet!

Gonna possibly resprite them with new designs. There's an old one besides the dark-skinned guy that I'm spriting in this style. I just need to shade it, but I like how everything else came out.


RE: Sage's/Forte's Sprites and things - SageHarpuiaJDJ - 06-02-2015

I feel that I'm not very good in the designing department, so I'm gonna take some requests.

It doesn't matter what is requested. I'll make sure to complete it without quitting halfway through, which is another reason I'm taking requests.

So request away and help me do something to break my FE: A, addition! ^.^