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Demon's model thread - Printable Version

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RE: Demon's model thread - o0DemonBoy0o - 03-07-2013

alright finished up this model. dark cloud 1/2 models will be a lot easier to fix now that I have a script to extract them.
I'll update the max and monica models with better t-posed models later

[Image: toanicon_zps2d0e8b11.png]
preview
http://www.mediafire.com/download.php?eev4zvskcbtvk71


RE: Demon's model thread - mkbewe - 03-12-2013

@o0DemonBoy0o Great stuff! Smile


RE: Demon's model thread - o0DemonBoy0o - 03-13-2013

some more kh1 keyblades and max's wrench

[Image: oblivionicon_zpsc2c7c8ba.png]
preview
http://www.mediafire.com/download.php?t8ra6rz7hejvtqi

[Image: oathkeepericon_zpsec5d82df.png]
preview
http://www.mediafire.com/download.php?jimvd8367z9akt8

[Image: pumpkinhead_zpsb8824589.png]
preview
http://www.mediafire.com/download.php?5mnp2iq07zvwnur

[Image: battlewrenchicon_zpsa97b587c.png]
preview
http://www.mediafire.com/download.php?vrgkqmneftcgqx0


RE: Demon's model thread - SmashFan127 - 03-13-2013

Great weapon models! I like One-Winged Angel the best!


RE: Demon's model thread - Ton - 03-13-2013

At first I was like "When did Sora use a wrench..?"


RE: Demon's model thread - Garamonde - 03-13-2013

lol, great minds think alike. Tongue


RE: Demon's model thread - o0DemonBoy0o - 03-15-2013

Another rip from dc1. I don't think this character has a name so i just called her a witch dancer, based on the only scene you see her in.


[Image: witchdancericon_zpsbfd5d119.png]
preview
http://www.mediafire.com/download.php?as5w88e7wzpk4ih


RE: Demon's model thread - o0DemonBoy0o - 03-15-2013

Got another for KH1

[Image: gummiicon_zps8c2d6f2f.png]
preview
http://www.mediafire.com/download.php?0fpz1of0bnaot4b

Also, I made a bms script to extract .mdls files from the kingdom hearts .ard files, or whatever you think might have mdls models.

Code:
# split files according to a search string
# very powerful for raw ripping
# (c) 2012-10-09 by AlphaTwentyThree of XeNTaX

set OFFSET 0
set SKIP -128 # skip bytes at start of search string
           # (use negative value if search identifier is after file start)
set NEGBIAS 0 # always positive!
set EXT ".mdls"
set NAMEPOS "" # if all files are the same type and you know the position of the names
set MINSIZE 4 # minimal size of extracted file

if SKIP < 0
   math OFFSET -= SKIP
endif
set SEARCH OFFSET
set QUIT 0
set SINGLE 0
set i 0
do
   goto SEARCH
   FindLoc SIZE string "MOBJ" 0 "" # set NEGBIAS 0, set SKIP -128

  
   if SIZE == ""
      set QUIT 1
      get SIZE asize
      if i == 0
         cleanexit
      endif
   else
      #print "split point found at offset %SIZE%"
   endif
   math SIZE -= OFFSET
   if SIZE == 0 # no residual data at start
      math i += 1
   elif SIZE > 4
      if NAMEPOS == ""
         get NAME basename
         if SINGLE != 1
            string NAME += "_"
            if i < 100
               string NAME += "0"
               if i < 10
                  string NAME += "0"
               endif
            endif
            string NAME += i
            if i != 0
               string NAME += EXT
            endif
         else
            if i != 0
               string NAME += EXT
            endif
         endif
      else
         savepos MYOFF
         goto NAMEPOS
         get NAME string
         savepos NAMEPOS
      endif
      math OFFSET += SKIP
      if QUIT != 1
         math SIZE -= SKIP
         math SIZE += NEGBIAS
      endif
      if SIZE > MINSIZE
         log NAME OFFSET SIZE
         math i += 1
      endif
   else
   endif
   if QUIT != 1
      math OFFSET += SIZE
      set SEARCH OFFSET
      math SEARCH += 4 # needs to be the length of the search string
      if SKIP > 0
         math SEARCH += SKIP
      else
         math SEARCH -* SKIP
      endif
   endif
while QUIT != 1

should note that some files it extracts might not actually be models


RE: Demon's model thread - Roxas358 - 03-15-2013

All of these are up. Smile


RE: Demon's model thread - o0DemonBoy0o - 03-15-2013

Well I was searching around the kh1 final mix iso for the gummi files when I found these.

[Image: jkt_001_zps04c71d02.png][Image: jkt_002_zps726b35f0.png]

I was wondering what they are for. anybody know?

strangely enough they were in the gumi folder in png format.





EDIT:
Alright I got a batch of weapons coming for Toan. Should I pack them together or have all of them separate?


RE: Demon's model thread - mkbewe - 03-17-2013

Whoa cool! Smile

I think better separately.


RE: Demon's model thread - o0DemonBoy0o - 03-19-2013

he is a better version of Xiao. Better UVs, Fixed normals, and in a perfect t-pose


[Image: xiaoicon_zps5014eb0e.png]
preview
http://www.mediafire.com/download.php?6uiopvy5kiwndbe

Still wondering how I should upload the weapons. i'm thinking in packs for each character since they all have about 30 or so weapons each.


RE: Demon's model thread - Roxas358 - 03-19-2013

Nicely done. Did you rip this with the script you where talking about before?
Is it the one from ps23dformat? I tried using that script on Dark Cloud 2, but the UV's where missing.

Anyways, I've uploaded the model. Wink


RE: Demon's model thread - o0DemonBoy0o - 03-19-2013

yes and no.
What I did was rip the model with the script, then rip the model though pcsx2.

What I do then is match the pcsx2 model perfectly to the t-posed ripped model and fix up whatever little issues the pcsx2 model had.


Also I will be updating my ps2 model ripping guide so that it is easier to follow along with adding some tips to fix the textures and make the models look nicer.


RE: Demon's model thread - o0DemonBoy0o - 03-19-2013

well my mediafire account has been suspended.
anyone have any where else where i can upload files?