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THE FIGHTERS RESOURCE - Official Thread - Printable Version

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RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 09-23-2012

BUT IT STANDS OUT EVEN MORE NOW.

please just remove it. its a rather unnecesary feature. same as the teeth.


RE: THE FIGHTERS RESOURCE - Official Thread - Sevenstitch - 09-23-2012

Look, this character clearly has multiple phallus, regaurdless of what they are "supposed" to be.

Allowing a character like this is the same as allowing a character like This (warning: inappropriate content)
to be in the game. No one is asking you to remove your character, or even dissect it, but It seems that most are put off by it.
If you are too stubborn to be reasonable and make a single concession, then I suppose that's too bad on your part.


RE: THE FIGHTERS RESOURCE - Official Thread - [robo9] - 09-23-2012

Feel free to sprite your character with the "water bladders." However, I hope you know that I'll most likely remove them myself if you finish the sheet.


RE: THE FIGHTERS RESOURCE - Official Thread - Shouty - 09-23-2012

If it comes down to that, I think I'm gonna discontinue my involvement with the project. I made my compromise without changing my character's design in accordance to what everyone else said, but if it's not enough, then I don't see any reason to keep going. I think it's best that we pretend this never happened, and continue with the project before I entered.


RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 09-23-2012

as far as i recall, you actually started this without the intention to actually be in the game

for the most obvious reason(wich has nothing to do with the amount of exposed phallus it has)


RE: THE FIGHTERS RESOURCE - Official Thread - Ridge Troopa - 09-24-2012

Man, it's a little hot in here, ain't it? How about we turn on the AC and I'll treat everyone to some ice cream to cool things down. On the house!

[Image: lVvmV.png]
It's Koopa flavor, by the way.
I also made a few hurt poses (sheet's in a spoiler at the bottom) and finished off the jumping. [Image: ReTez.gif]

This beautiful face anticipates more TFR progress from you.
[Image: npM82.png]




RE: THE FIGHTERS RESOURCE - Official Thread - Kami - 09-24-2012

Heh, Ridge has made the most progress during the couple recent pages.

Theres some motivation for you guys. Tongue
Get kracking people, you'll start to fall behind if you don't.


RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 09-24-2012

(09-24-2012, 02:17 PM)Angel Plague Wrote: Heh, Ridge has made the most progress during the couple recent pages.

Theres some motivation for you guys. Tongue
Get kracking people, you'll start to fall behind if you don't.

No one wants to work on their sheets until [robo9] shows more progress on the engine. Can you blame them considering our extensive history of unfinished projects? I for one believe we can complete this one but only if we can stick together because having all these characters won't do any good if we don't have an actual game to put them in. As Metaru has said before, this is the only reason his character isn't complete yet for example. We're basically waiting on him so that we'll know all the work put into the graphics won't have been for nothing.


RE: THE FIGHTERS RESOURCE - Official Thread - Baegal - 09-25-2012

I've been meaning to finish mine, regardless of whether the game's finished or not (although some progress would really be nice), mostly because
a) I can finally say I've finished a sprite sheet for once, and
b) If someone does want to pick this up again in the future, the resources will all be there.

I can't find anytime, however, to work on it currently because I have schoolwork to worry about and I'm at a bit of a stuck point concerning those last two attacks (I have ideas, but they don't seem to translate well onto paper), but I do intend to finish my sprite sheet.

I'm not saying that I wouldn't like to see engine progress, (I really do want to see this project finished) but this project has inspired me to pick up spriting again, and that's definitely something, at least.


RE: THE FIGHTERS RESOURCE - Official Thread - Makermatic21 - 09-28-2012

Hey. So I put this in the wrong forumn apparently, but here's a joke title for the FIGHTERS RESOURCE. Why not change it to The Final Fatal Dark Art of Killer Virtua Street Fighting Kombat Rage 2 ? That's at least creavtive if not funny right?


RE: THE FIGHTERS RESOURCE - Official Thread - Chris2Balls [:B] - 09-28-2012

No, I don't find overly long titles funny. It is creative but not terribly original.


RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 09-28-2012

We could name it that if it were an April Fools game, but this is a "serious" (meaning this is a real deal thing) project that people are working their butts off to complete, so unfortunately a name like that would just make it sound like some cheap, generic fan game. Besides "The Fighters Resource" is already set in stone.


RE: THE FIGHTERS RESOURCE - Official Thread - Makermatic21 - 09-28-2012

(09-28-2012, 12:39 PM)Mighty Jazzers Wrote: We could name it that if it were an April Fools game, but this is a "serious" (meaning this is a real deal thing) project that people are working their butts off to complete, so unfortunately a name like that would just make it sound like some cheap, generic fan game. Besides "The Fighters Resource" is already set in stone.

Wink I know. I wasn't serious. Just a little joke to keep things lighthearted. This page was getting pretty heated there for a while. Thought you guys would mellow out with a joke. Your right though. I've been following this page for quite some time now and I see how much effort is being put into it. You are all doing an amazing job and I, for one, can't wait to see the finished product. Keep up the good work guys! Big Grin


RE: THE FIGHTERS RESOURCE - Official Thread - Jdaster64 - 09-29-2012

Welp, seeing as there's been a fair amount of progress recently, I thought I'd finally get to working on my idle. How's this look for a start?

[Image: buzzy_tfr_idle_1.gif]


RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 09-29-2012

Zadafap returns

now with 100% more buzzy beetle