The VG Resource
THE FIGHTERS RESOURCE - Official Thread - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Games Development (https://www.vg-resource.com/forum-22.html)
+----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html)



RE: THE FIGHTERS RESOURCE - Official Thread - Shade - 07-29-2012

Here I am again...
I think I figured out one of my problems! The last time I sprited my character for this I didn't really have a final design for my ref itself, now that I more or less completed the look of my ref I had a better idea of how I wanted this to look. (If that makes any sense at all)
[Image: iWeOfgrB8JmuB.png]
[Image: irdHsI8Kop1mO.gif]
I hope it's an improvement!


RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 07-29-2012

Might be just me but he looks waaaaay tall.


RE: THE FIGHTERS RESOURCE - Official Thread - Shade - 07-29-2012

(07-29-2012, 04:01 PM)Mighty Jetters Wrote: Might be just me but he looks waaaaay tall.
I don't think he's too tall, he fits in the border just fine.


RE: THE FIGHTERS RESOURCE - Official Thread - AuraLancer - 07-29-2012

That isn't giving him room for different poses though.


RE: THE FIGHTERS RESOURCE - Official Thread - Crappy Blue Luigi - 07-29-2012

didn't gors say somewhere that characters could use a bigger canvas size as longer as it was still a multiple of 8


RE: THE FIGHTERS RESOURCE - Official Thread - HandToeKnee - 07-29-2012

Yeah, at least I hope so. My character jumping straight up is like 68 pixels tall.
See for yourself

[Image: ibymQIzzQ0tA20.gif]


RE: THE FIGHTERS RESOURCE - Official Thread - Kami - 07-29-2012

Please read the rules of the project.
Quote:2-Don't join here unless you've been a member for at least 2 months. This will avoid random unknown people to join the project.



RE: THE FIGHTERS RESOURCE - Official Thread - Sevenstitch - 07-29-2012

While I like your character, Will you please read the first post for entry rules.

It clearly states that you must be an active member of this forum for at least two (2) months before
you will be permitted to add any content to this thread. Spend more time around the forum , so that
we can get to know you better.

Not that you are the first to post too soon, mind you. You are the third new member within the last three
pages of this thread who has skimmed the first post. Read carefully, bide your time, and earn a place
in this project.


RE: THE FIGHTERS RESOURCE - Official Thread - Virtuaboy123 - 07-29-2012

(07-29-2012, 05:54 PM)Sevenstitch Wrote: While I like your character, Will you please read the first post for entry rules.

It clearly states that you must be an active member of this forum for at least two (2) months before
you will be permitted to add any content to this thread. Spend more time around the forum , so that
we can get to know you better.

Not that you are the first to post too soon, mind you. You are the third new member within the last three
pages of this thread who has skimmed the first post. Read carefully, bide your time, and earn a place
in this project.

My mistake I will return in two months


RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 07-29-2012

(07-28-2012, 01:48 PM)Gaia Wrote: Funny, my simple "death animation" was to explode into confetti.

No, you should explode and make a flicky pop out of the explosion.


RE: THE FIGHTERS RESOURCE - Official Thread - Thumbtacks - 07-29-2012

(07-29-2012, 06:22 PM)Virtuaboy123 Wrote: My mistake I will return in two months

Well you seem to know what you're doing, just stay active in the community.

Don't quit working on it just 'cause they wont let you in yet, keep it up in your own thread and post it here when the time is right.


RE: THE FIGHTERS RESOURCE - Official Thread - Garamonde - 07-29-2012

(07-29-2012, 04:03 PM)Shiyadezubuzu Wrote:
(07-29-2012, 04:01 PM)Mighty Jetters Wrote: Might be just me but he looks waaaaay tall.
I don't think he's too tall, he fits in the border just fine.

I see that, but he's really tall compared to most of the other characters (put him alongside everyone else to see for yourself, I think there's a character line-up in the OP or somewhere). I don't think your character's actual size would be that large, would it?


RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 07-29-2012

(07-28-2012, 01:48 PM)Gaia Wrote:
(07-28-2012, 07:26 AM)Meta Wrote:
(07-28-2012, 05:57 AM)EvilRaccoon9 Wrote: customizing my own sprite.....
[Image: EvilRaccoon.png]
[Image: w4uvQ.gif]
i already lost.

Funny, my simple "death animation" was to explode into confetti.

i am not going to use this for the game. it clearly has more than 4 frames and its overly overdone.


RE: THE FIGHTERS RESOURCE - Official Thread - Shinbs - 07-30-2012

About the hoodie guy,I don't think he's too tall at all,I think he's actually a cool size that could add some more variety to the character roster.
But with that being said,I think it'd be hard to make dynamic poses for him in that space .Unless it's possible to do what CBL said anyway,then I guess it's fine,but I'm not sure if a whole character sheet with a bigger grid than everybody else is allowed (not that I know how the game supposedly works,so eh)
But his size is fine IMO.


RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 07-30-2012

So it has came to a point where this project got somewhat stall. I enjoy all the work put into this so far, and I understand why some of you people are worried about it. There has been no programming progress for a long time afaik.

robo9, are you still interested in programming this? I'm asking you this as a friend, because I'm worried about you. If you can't do this for whatever reason, it's ok. You started the project, and it's your idea after all. If you still think you're fine, please respond asap.